local tile1pos = {x=592, y=1419, z=14, stackpos=0}
local tile2pos = {x=593, y=1419, z=14, stackpos=0}
local tile3pos = {x=592, y=1418, z=14, stackpos=0}
local tile4pos = {x=593, y=1418, z=14, stackpos=0}
local playerpos1 = getTopCreature(tile1pos).uid
local playerpos2 =...