• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

Search results

  1. Tbol

    TFS 1.2 Gesior, Kondra stat system crash

    Still looking for solution
  2. Tbol

    TFS 1.2 Gesior, Kondra stat system crash

    Yea noticed that probably miss understood it with gesiors/kanrah stat system since it was similar words and was latest comit i installed after noticing increased crashes after that change so though it was the reason
  3. Tbol

    TFS 1.2 Gesior, Kondra stat system crash

    There is exactly 79 NetworkMessage msg = NetworkMessage(getConnection()->getHeader); basically someone told me long time ago its networkMessage object array issue. And how could i edit NetworkMessage to make it work without parameter getConnection()->getHeader?
  4. Tbol

    TFS 1.2 Gesior, Kondra stat system crash

    Commands didnt worked. But how its possible that he has no connection or doesnt exist and he executed hp regeneration? That makes no sense 1214 void ProtocolGame::sendStats() { NetworkMessage msg = NetworkMessage(getConnection()->getHeader); //this code line is 1214 AddPlayerStats(msg)...
  5. Tbol

    TFS 1.2 Gesior, Kondra stat system crash

    After a month first time seeing this crash. Never happened before https://pastebin.com/6T8BYjYh
  6. Tbol

    Why TFS 1.2 removing conditions onDeath

    Anyone got an idea? Edit - it worked with adding ! i just missed that there was two but after this change it doesnt delete any condition like haste or food regeneration. Anyone got idea more ideas?
  7. Tbol

    Why TFS 1.2 removing conditions onDeath

    hmm tried with if (!condition->isPersistent()) but still removed condition that is persist
  8. Tbol

    Feature [TFS 1.4] OTS statistics (C++/Lua/SQL) by kondra

    But isnt it hits trough performance still if statsDumpInterval interval is set to 0? Because threads will still pass like you mentioned?
  9. Tbol

    Feature [TFS 1.4] OTS statistics (C++/Lua/SQL) by kondra

    Umm stupid question but how you disable it from printing logs? Collected enough information and i think its about time to disable it for now
  10. Tbol

    Why TFS 1.2 removing conditions onDeath

    Do you even know what you're talking about? lol :D
  11. Tbol

    Why TFS 1.2 removing conditions onDeath

    Inside my lib folder but its being applied once oyu use item
  12. Tbol

    Why TFS 1.2 removing conditions onDeath

    No, condition:setParameter(CONDITION_PARAM_STAT_MAXHITPOINTSPERCENT
  13. Tbol

    Why TFS 1.2 removing conditions onDeath

    Still looking for solution
  14. Tbol

    Why TFS 1.2 removing conditions onDeath

    Hey, facing issue where it removes conditions when player dies that is persistant but condition stays on relog tho.
  15. Tbol

    TFS 1.2 does magic wall have variable?

    bump
  16. Tbol

    TFS 1.2 does magic wall have variable?

    Hey, does magic wall have like a function? like checking if its magicwall in front not allow to go trough, basically teleportation comand that shouldnt be allowed to go trough magic wall
  17. Tbol

    TFS 1.X+ TFS 1.2 Weird monter behavour standing still

    Hey i have weird issue some of my monsters are just standing still and not moving. Any suggestions how to fix it?
  18. Tbol

    TFS 1.2 How to remove stack limit

    Hey how can i remove that 100 stack limit? Is there any tutorial
  19. Tbol

    [Poland][Custom] SODB Online | Dragon Ball | Windows | Android | Custom Map | Custom systems | Bot | Start 20.10.2023

    90% of your unique ideas are not unique just a copy paste, the only unique system i saw is your 2003 years old dynamic spells
  20. Tbol

    [Poland][Custom] SODB Online | Dragon Ball | Windows | Android | Custom Map | Custom systems | Bot | Start 20.10.2023

    What unique you talking about? Shakes? Or dblots sprites?
Back
Top