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  1. Night Wolf

    Static Data Editor Client 12 - Add Bestiary

    Do you have a github for this? It would be nice to see the src code in case cipsoft ever changes how those files are read
  2. Night Wolf

    Ring that increases loot rate TFS 1.3

    when I first done this script in 2014 it was crazy difficult to achieve that without source editing. Nowadays you have drop of monster in Lua, all you need to do is create a simple onEquip/OnDequip movements to set a storage for the player. Then in the dropLoot function you can sum this storage...
  3. Night Wolf

    Doubts about efficiency in the use of local variables in lua

    a start and end of instruction is called a block: function -- start of function block if -- start of if block end -- end of if block for -- start of for block end -- end of for block end -- end of function block The best situation for a local variable is to be created...
  4. Night Wolf

    Doubts about efficiency in the use of local variables in lua

    Rule of thumb: declare it as close as before where it is necessary. Why? Maximizes readibility and efficiency* It means after the variable stops being relevant you're already removing it from memory. *might not be true for highly optimized codes where you want to enforce cache efficiency.
  5. Night Wolf

    New Otservlist

    It's not just building a new site, even if you make a better list you need to think on what kind of problem otserv list has today that yours will solve, and if that will be enough to at least try to compete with a 10+ years consolidated website that is in the heart and mind of all players and...
  6. Night Wolf

    Which engine is better right now for Tibia 12?

    by your logic why you don't code everything from scratch since you need to know what do you have in your server? Wouldn't be better if you could only turn on/off features in config.lua and trust that those work? Also, what you mean in your last sentence, tfs has no issues? otbr is the only...
  7. Night Wolf

    Which engine is better right now for Tibia 12?

    Your question is very valid but to answer that I need to explain how TFS started and how other projects started so you can understand the context of having multiple repositories. Please note this is MY PERSONAL VIEW of things and it might be heavily biased towards the experiences I had in the...
  8. Night Wolf

    [12.x] OTServBR-Global

    you should join the discord group and ask questions directly there. You're using an outdated version of the source and trying to use newest items.xml, this will never work. Please make sure you're using latest version of server and datapack
  9. Night Wolf

    TFS 1.X+ NPC [ShopModule.onSell]

    I'm not so sure, I remember I was testing in my server and couldn't hit the limit to be kicked for this case. (I used max packets as 40) and I could even crash the source by spamming forged packets. Don't assume things are going to work as they should hahah That could work but it's just like a...
  10. Night Wolf

    TFS 1.X+ NPC [ShopModule.onSell]

    Yes, you can remove the button, that's one way to do it. But, bear in mind, this is beyond otclient functionality. The way most of our bases handles possible forged packets is absurdity. I can send a packet to the client saying I have bought a Magic Plate Armor for 1 gold coin and the server...
  11. Night Wolf

    TFS 1.X+ NPC [ShopModule.onSell]

    This issue was already raised by me several years ago, it's a problem with otclient sell all function. For the sake of your server, disable sell all button in otc. Tfs has not been made to handle this feature Edit: found my original issue created https://github.com/edubart/otclient/issues/891
  12. Night Wolf

    Suggestion Remove otservlist subforum

    they see, they just don't care. (:
  13. Night Wolf

    [OTClient][Mehah] aPNG - num_plays handler & animatedTexture synchronous when plays once!

    Thanks for sharing! Your widget looks pretty dope with the maplestory scroll functionality. Did you created a PR in the project also?
  14. Night Wolf

    TibiaAPI: Record, Redact, Extract, and Watch

    Sorry I have sent the wrong link, I'm in the phone so haven't checked before. Just go to #Maps channel and that's it
  15. Night Wolf

    TibiaAPI: Record, Redact, Extract, and Watch

    We already have all Tibia 12+ maps available. Check in opentibiabr discord https://discordapp.com/invite/3NxYnyV The otbr community has been working endlessly to update tools and to enhance a working version of Tibia 12+, anyone else doing the same should join efforts instead of working apart...
  16. Night Wolf

    TibiaAPI: Record, Redact, Extract, and Watch

    Couldn't agree more, unfortunately for each person that does this effort and don't share its more time wasted to all of us. The amount of duplication of efforts is this community is absurd. The most up to date public repository is the one of Marcosvf GitHub - marcosvf132/TibiaAPI: An...
  17. Night Wolf

    OTClient 1.0 (Release)

    guys, let's keep this thread clean the purpose is to share the release of OTC 1.0. That discussion on github was simply unfortunate. The beautiful thing about OTC 1.0 is that it is totally free. Mehah has been working on this over a year now and as a open source it brings a lot of opportunities...
  18. Night Wolf

    OTClient 1.0 (Release)

    another awesome release, thanks @Mehah
  19. Night Wolf

    Suggestion Clarify and follow rules

    @Don Daniello I'd like to see a response from the moderation about the latest posts here. Plus, we have a new recent case of the staff trying to alienate the members of the community by not giving a chance for the members to defend themselves of accusations/diffamations made by TFS development...
  20. Night Wolf

    Suggestion Clarify and follow rules

    @kay this is exactly how I felt, I had to step out for otland during a few months because mods were on me. Idk if this was bc people were reporting every post of mine or people simply didn't wanted me there; I was surprised honestly to don't get banned already, not because I'm toxic and don't...
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