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  1. namco

    [Solved] TFS 1.3 - /tp x, y, z

    OMG THANK YOUUUU
  2. namco

    [Solved] TFS 1.3 - /tp x, y, z

    Not working plus no console errors
  3. namco

    [Solved] TFS 1.3 - /tp x, y, z

    Solution: TFS 1.3 already has this command <talkaction words="/pos" separator=" " script="position.lua" />
  4. namco

    Work in progress... Namco's Gallery

    Ty'all dudes! :D Update! Wooden helmet? More updates! Re-reading of TibiaME sprites (64x64 to 32x32) Study purposes
  5. namco

    How to resize/zoom sprites NO BLURRY EDGES EDITION

    Thank you for your feedback! This is a way I learnt on how to easily resize things like 1 pixel to 4 pixels scale (not only sprites) and it's a pretty good working way for me Just wanted to share ^^ edit: see also your example has some blurry effects the point in this tutorial is to resize and...
  6. namco

    OTClient Blinking char while mounted

    @Yalasari If it helps you, I feel that I already had this problem, but it kinda solved itself @Yuggi Play this ahead!
  7. namco

    How to resize/zoom sprites NO BLURRY EDGES EDITION

    Software: Adobe Photoshop
  8. namco

    Tibia 64x64

    Hello! Can you teach us the line of reasoning and methods used to get to that result in some way?
  9. namco

    Creativity - Post your mapping ideas

    Great structures. Keep working ^^ and try auto-border off. Wishing you the best! 6715 - 6718 Flying mountain/stalactite?
  10. namco

    Enhancing graphics to 64x64 with machine learning

    this needs to be noted
  11. namco

    PRECISO DE MAPPER - NEED MAPPER

    Size of the project? Boa sorte irmão
  12. namco

    Spell Area Stun

    Try removing needtarget="0"
  13. namco

    Healing over time spell tfs 1.2

    I'm not sure if it will work 'cause I'm an amateur scripter, but you should try this: local combat = Combat() combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN) combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false) function onGetFormulaValues(player, level, magicLevel) local...
  14. namco

    TFS 1.X+ Weapon that skills Attack Speed (club fighting)

    There's a thread teaching how to grow attack speed with fist skill. You just have to do some tweaks to change it to club.
  15. namco

    TFS 1.X+ Summons with different names - TFS 1.3

    I didn't got your problem, can you try to explain better what do you want and what is happening? The script looks okay for me
  16. namco

    RME mountain ground(?) - answer

    Detach - This should help a lot of people :D ty
  17. namco

    Work in progress... Namco's Gallery

    Ty bro i made leather healmet sprite size. why u think this?
  18. namco

    TFS 1.X+ Is it possible to change game flooring perspective?

    I am working with top-down sprites and I want it to work with top-down perspective when you step through floors and not 45º. I think I'll need to edit both server and client source to change the movement part and the graphical part (not viewing upstairs with 45º perspective) Normal: Stairs up -...
  19. namco

    Hover Sprites Thread

    I really liked the green strings you made on the old axe! Some people say to not just change Tibia sprites' colors (like you did with the scarab), but it's really good for color perception training XD Keep practicing!
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