How to resize/zoom sprites NO BLURRY EDGES EDITION

Is this tutorial useful?

  • Yes

    Votes: 1 25.0%
  • No

    Votes: 3 75.0%

  • Total voters
    4

4drik

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Effect like yours can be achieved in paint...
That's not a good way.

To actually reduce sprites well, you need to set the clipping mask.

And there's no need to edit it manually at all.
 
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namco

namco

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Effect like yours can be achieved in paint...
That's not a good way.

To actually reduce sprites well, you need to set the clipping mask.

And there's no need to edit it manually at all.
Thank you for your feedback!
This is a way I learnt on how to easily resize things like 1 pixel to 4 pixels scale (not only sprites) and it's a pretty good working way for me
Just wanted to share ^^

edit: see also your example has some blurry effects
the point in this tutorial is to resize and keep sharp pixels (nearest neighbor mode)
 

MikeOT

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Very neat. I've been trying to figure out a way to do this for a while.

Effect like yours can be achieved in paint...
That's not a good way.

To actually reduce sprites well, you need to set the clipping mask.

And there's no need to edit it manually at all.
I like this also. Care to elaborate on how exactly to do this?
 

Worr

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I believe you can also do this through the menu (image > resize, or something like that). Just remember to change the interpolation method. You can also record this action and do it with one simple click for every new image (which will save time if you resize 100s of sprites).
 
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