• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

Search results for query: party task

  1. DonHagman

    [UK][7.4] Tibiantis Test Server

    This. Personally I don't want any kind of boosts at all. Hopefully there will be no tasks either, which is just another boost by itself.
  2. R

    [UK][7.4] Tibiantis Test Server

    I'm excited. I hope you do something to encourage team hunting/team tasking. Hopefully you atleast make party members boost exp by 25% each. It's not so fun to hunt alone because otherwise you lose exp :)
  3. K

    [France|Custom] Thanatos OT - The return of an era! LAUNCHED

    No trainers, fixed spellstones and doublehits, antybot system and adverts before start would surely help this server. I'd recommend also chaning rewards for tasks. I guess they are too big for rpg serv. Bonus exp for party hunting would be great aswell.
  4. abdala ragab

    [TFS 1.3] Task System + Daily Task System and Rank Look System.

    Thank you for the correction, brother
  5. Mateus Robeerto

    [TFS 1.3] Task System + Daily Task System and Rank Look System.

    Thank you, @abdala ragab , for pointing out that a function was missing regarding the 25 sqm area. Additionally, I have added two checks to prevent abuse by third parties. For example, when you form a party with another player and that player remains in a PZ area, and another player continues to...
  6. D

    [USA][Custom] ArchlightOnline - Legacy - Coming May 13th 2022

    We have added in a new player catchup mechanic, this is primarily to compensate for the nerf to party hunting for those who are newer. You will now receive 200% bonus experience from creatures, tasks and dungeons while in the 33rd percentile of levels!
  7. Competitibia

    [Poland] [Custom/ 7.4] Azura Retro [Real-Map] [Long Term Sever] Starting 21/05/2021 18:00 CET

    sorry but task rewards say that they are subject to change (most have been already changed but higher level tasks will be taken care of later. <item id="2534" chance="150" /> -- vampire shield :: Def 34 ( oh lol might be harder than real xD) oh yes party share!!! i forgot also fixed...
  8. Madusa

    TFS 1.X+ task and daily system I want it to be counted for all players in the party

    It doesn't matter, what's important is that everyone who attacked the monster can get a kill task/daily But brother, I won't be able to do that because I don't understand Lua 🥲
  9. realtibiaorg

    [France] RealTibia 7.4 HIGH-rate| Task System | No Lag | Guild Wars | Start: ONLINE !!!

    CLICK HERE TO CREATE ACCOUNT First 20 otland members, who will post ingame nick in this thread will get 5 days of golden account and 10 shop points Server starting on friday 14th April 18.00 CET Server informations: Website: http://RealTibia.org Client: Custom AntiBot Client 7.4 (Client will be...
  10. whitevo

    Whi World NPC "Task Master" [TFS 1.0]

    i moved the task counter to onDeath creaturescript. too tired to check is the party function working correctly on post 1. Posted the one I have currently in my compat.lua function getPartyMembers(player, distance) -- finds all party members in the distance or lower local party =...
  11. B

    The future of RealOTS

    1. agreed 2.agreed 3.disagreed 4.agreed 5.disagreed 6.agreed
  12. slayzer

    Lua Task system: Problem with sharing tasks in party

    Looks like you are using tfs 0.X. I only have a solution for tfs 1.4. You could maybe look at it for inspiration. local function updatePlayerProgress(player, task) local killCount = player:getStorageValue(task.id) if killCount < task.count then local newKillCount = killCount + 1...
  13. E

    [Brazil][7.4] Patela Server - 15ms ping for Brazilian Players!

    Changes to the last server save (22-03-2021): Improved Ring of Healing regeneration. Respaws from Demon and other strong creatures faster. Tasks: everyone in the Party gets killed if they contribute to the creature's death. Multiple Tasks count at the same time (Ex. Scarabs and Tombs) Bps...
  14. wizinx

    Lua [TFS 1.2] Task Party.

    now counts +2 :(, to the 2 players
  15. Sajgon

    [Poland] [8.0] Midhem Online | Tempra May. 1

    Midhem is on Fire 🔥 Sign up now for 3 days Free Premium Time, or 7 days if you're using an referral link. https://midhem.com Bring your friends, or find a "mentor", Party Hunting is very beneficial to complete tasks quicker! Task system Tasks are fully automatic, just focus on hunting, earn...
  16. D

    TFS 1.X+ task and daily system I want it to be counted for all players in the party

    in function function creatureEvent.onKill(creature, target) you are supposed to do a loop with a whole party like local members = party:getMembers() then you can do simple loop like for _, member in pairs(members) do and here you can add your code about task count, also remember that in party...
  17. Night Wolf

    Insert party task count (custom system)

    I won't give you the solution but I'll tell you what you should pay attention to. OnKill is a callback that can be called twice each time a creature is killed. This happens specially if the death has two attackers and the last hit was not delivered by the same attacker that did most damage...
  18. Fablow

    [8.60] OTX 3.8 - Server with REBIRTH, LOOT/TASK CHANNEL, AUTOLOOT, & DAILY TASKS.

    Hello everyone, I have compiled OTX 3.8 8.60 with the following changes: C++ Edits: Beds can be used by non-premium players (Fablow) Rebirth System (Feature - Reborn System | Reset level, increase power, set exclusive items, spells, houses, web and more...
  19. Ezzz

    The future of RealOTS

    They are great ideas and points, even more that everyone can experience an updated RealOTS game with a lot new content and features after so many years. Tasks, of course we are going to include tasks, we haven't discussed anything about it as of yet, but certainly it's something we will add...
Back
Top