• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

Search results

  1. Paszq

    My 3D game project, a bit similar to Tibia!

    That sounds impressive, I guess it might work better for movement based on square-grid :)
  2. Paszq

    My 3D game project, a bit similar to Tibia!

    Yes, NavMesh Agents + I've placed NavMesh Obstacles at the back of every monster so that monsters walk around other monsters :) it's not perfect solution but diving into stuff like R.A.I.N. would be too much I think. I've got a custom script managing the AI, and I have written a short...
  3. Paszq

    My 3D game project, a bit similar to Tibia!

    Hey, thanks a lot! I've done everything visible myself, all models, textures, sprites, animations, scripts, shaders, designs. Recently I've started working with a very talented guy, who will be composer and overall sound designer for the project. By the way - I'm following your project for a...
  4. Paszq

    My 3D game project, a bit similar to Tibia!

    A little bit of gameplay - video shows an underleveled Ranger going full man-mode on a Hellspawn. You can see new interface in action, as well as spells for Ranger: - Enhanced Shot - adds fire damage to standard attack - Dash - quickly rolls in the direction the character is looking - Tricky...
  5. Paszq

    My 3D game project, a bit similar to Tibia!

    Thanks a lot! I'll keep updating the thread, so you won't miss anything :)
  6. Paszq

    My 3D game project, a bit similar to Tibia!

    I haven't written an update in over a month, as I was pretty busy with development :) First of all, I started working with a sound designer / composer - Adam, who takes care of the audio part of the game - a complete redesign and a lot of additions had to happen in order to implement that, and...
  7. Paszq

    My 3D game project, a bit similar to Tibia!

    A little content update... A bunch of new enemies has joined Arpago's bestiary :) A possessed Skull is a being summoned by dark magic and generally lurks in deep dungeons, tombs, abandoned ruins, and cemetaries. It poses a larger threat to ranged characters, as it has a very strong...
  8. Paszq

    Game 3D simmilar to Tibia, what do you think about it :) ?

    I've tried mastering A* and creating my own pathfinding, but I gave up - it seemed quite complex, so I thought that staying with default Unity's pathfinding would be a better use of my time. Double the respect to you for doing it your way (I guess in case of tile-based game you are kind-of...
  9. Paszq

    My 3D game project, a bit similar to Tibia!

    Thanks! Hey, thanks for suggestions! It's not my intention to recreate classic Tibia - I am just reimagining some of the ideas I really liked (some of them originate from Tibia) with different graphics and more modern and rather action-oriented approach. I guess we can all agree that Tibia's...
  10. Paszq

    My 3D game project, a bit similar to Tibia!

    Not sure if posting right below last post is allowed or looked down upon in the forums - sorry in advance if that's the case. Split-screen mode is 99% complete - I had to make major modifications to UI. Stuff like health bars above enemies are actual gameworld objects, not typical interface...
  11. Paszq

    My 3D game project, a bit similar to Tibia!

    Thanks, sure! I am using Unity 5.3 - it was the newest version when I started the project and I always encounter a ton of problems when migrating to a newer version. Regarding the language, I am using... UnityScript. I know it's not even supported in new versions, but I had prior experience...
  12. Paszq

    My 3D game project, a bit similar to Tibia!

    Thank you! I definitely will post updates here as well. People here are always so friendly :D Here's the progress I made today regarding splitscreen mode: Still needs a lot of UI fixes, and I need to script separate controls for each player, but damn it went easier than I expected. I thought...
  13. Paszq

    My 3D game project, a bit similar to Tibia!

    Thanks! A little confession - the idea behind mechanics has probably a lot of potential (I didn't invent anything particularly new), but the balance of it all still has to be tweaked heavily and I am working on it. Things like animations speed, the point of impact, the audiovisual "oomph" effect...
  14. Paszq

    Game 3D simmilar to Tibia, what do you think about it :) ?

    Your project looks amazing. If you don't already - set up a Twitter and post your progress there. You can get a lot of feedback there, as well as on Reddit's sections /r/gamedev and /r/unity3d Keep it up, you already got further than most!
  15. Paszq

    My 3D game project, a bit similar to Tibia!

    Hello everyone, I am not sure if that's the right place to post it, but I've seen this topic and it seems everyone was OK with it :) For the last 1.5 year I've been working on a little personal project, heavily inspired by games I liked and wanted to see them mixed. I called it Arpago...
Back
Top