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  1. ArkSeyonet

    Instant 12 Hours Of Offline Training

    Okay so the idea I have in my head. 1. Player has 12 hours of offline training. 2. Player walks up to NPC "Instructor Asir" and says "training" 3. NPC says, "This will cost you 50,000 gold, and you will receive 12 hours worth of training." 4. If you pay the gold, you gain 12 hours worth of...
  2. ArkSeyonet

    Help with mount system =(

    Using 0.3.6, that's what I get in the server console when following everything you did. [02/08/2013 09:09:21] [Error - Action Interface] [02/08/2013 09:09:21] data/actions/scripts/other/taming.lua:onUse [02/08/2013 09:09:21] Description: [02/08/2013 09:09:21]...
  3. ArkSeyonet

    Custom Client without IP changer

    1... Open Tibia.exe with a Hex Editor. 2... Search for "login01" text string. You should see all of this. 3... You can replace login01.tibia.com with an address with the same length. Such as examp01.no-ip.org It must match up or in my experience it just corrupts the .exe...
  4. ArkSeyonet

    Action [ADDON] Get Addon on statue Click

    You could also add a check in lua onUse to check if the player is premium or not. And then if they aren't premium just return a message saying they need premium.
  5. ArkSeyonet

    Possibility Of A Change In Targeting Systems

    I didn't think it would be adding any other functionality other than the source itself. But I thought it wouldn't hurt to ask anyway. Yeah I was wondering about the double !! :P two not nots. Thanks still :)
  6. ArkSeyonet

    Possibility Of A Change In Targeting Systems

    Appreciate it. Compiled it just fine, and now I'm going to see if I can play with it a bit. :) Does that open up any new outside-source scripting for 0.1? Such as: function onAttack(cid, target) if(isPlayer(cid) and getCreatureName(target):lower() == "Orc") then...
  7. ArkSeyonet

    Possibility Of A Change In Targeting Systems

    Forgotten Server - Any Distro - I'm quite flexible Sources/LUA Well the whole idea behind this is I want to edit the sources, scripts, etc in order to make it as follows: For the coding where a monster would target a player, it will check their storage value (for a quest) and if they have...
  8. ArkSeyonet

    Fix/Patch Level and vocation instead of world name on character login

    Well I played around with it for a few minutes, and I got it to compile on (9.80-9.86)The Forgotten Server v0.2.15 (Mystic Spirit) for those that want to use that. iologindata.h Go to: uint32_t getAccountNumberByName(const std::string& name); Under it, paste: std::string...
  9. ArkSeyonet

    Keep one, drop one

    Darkwing Duck
  10. ArkSeyonet

    ~Origins: A World Apart~ (Concept|Discussion|Ideas Thread) *IMPORTANT UPDATE! 07/08*

    That would seem to work if you were an earth bender. Say you cast a defensive spell, and it puts up stone walls for X amount of time, and if anyone casts a spell at you during that time, it would follow the system itself and the enemy wouldn't be able to attack since it can't go through a solid...
  11. ArkSeyonet

    Feature [CreatureEvent] OnSpawn(cid)

    Did it work?
  12. ArkSeyonet

    Feature [CreatureEvent] OnSpawn(cid)

    Have you tested it?
  13. ArkSeyonet

    Feature [CreatureEvent] OnSpawn(cid)

    I managed to get it to compile in 0.3.6 - But I am not completely sure if it works yet. at the bottom of creatureevent.cpp where you paste uint32_t CreatureEvent::executeOnSpawn(Creature* creature) { //onSpawn(cid) if(m_interface->reserveEnv()) { ScriptEnviroment* env =...
  14. ArkSeyonet

    [Compiling]MSVC - Compiling TFS under Windows - EASY WAY!

    Not to sound completely stupid, but I'm in a state of confusion, because I can't find the correct .dll files to let the server run after compiling it. Tried the v1.5 dll that was for normal rev but it doesn't work because it's missing some of the files.
  15. ArkSeyonet

    TalkAction deleted thread

    Great job teck.
  16. ArkSeyonet

    New Map Editor

    Haha I love Crunch's post. Great job, Fallen.
  17. ArkSeyonet

    Solved Help with Custom Client (Logging into my own Server) <- Sounds noob, but read.

    It wasn't exactly easy to understand what you said, but after reading what you said, I figured it out. I simply redirected my own redirect from localhost, to the server's Local IP. ^ Call me rusty, because I remembered out of nowhere that this happened before, around 3 years ago, and I had to...
  18. ArkSeyonet

    Solved Help with Custom Client (Logging into my own Server) <- Sounds noob, but read.

    Steps I have taken: 1) I checked all ports they are open just fine. 2) Generated new RSA key, added to sources. Changed rsa in config.lua Changed RSA in Client.exe IP Addresses: config.lua = loginserver.no-ip.org < my client's public IP client.exe = login1.no-ip.org +...
  19. ArkSeyonet

    Halo: Reach ~Slayer Tournament~ <Match and Stats Thread>

    No you haven't, it is currently delayed because Emma is not online. She will notify you when she is online. And she is a nub. xD
  20. ArkSeyonet

    Halo: Reach ~Slayer Tournament~ <Match and Stats Thread>

    Migx, it was at 5pm pacific time. You weren't here. I live in -6 Central US it was 7pm for me at 5pm pacific time, and since I was a fill in for the round 1 match, I can say it was at 5pm pacific time.
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