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  1. douglasscherner

    C++ monsters movements

    Hello guys. In my tfs 1.3 the monsters when player are in other floor dont move 1 sqm and stop 1 sec. they move around like crazy which can cause overloads and lag. Can someone help me? I wish to put a movement slowly in this situation, like 1 sqm set, wait 1 sec, more 1 sqm step...
  2. douglasscherner

    C++ +9 players in some stack debug

    I am using tfs 1.3. After 2 months trying to solve. Finally I gave up!
  3. douglasscherner

    C++ All players in stack take damage when "ping sd"

    There's a type of combat interesting in underwar server. I can't find for myself this condition in source. So when a lot of peoples are in the same sqm. When someone ping sd in the sqm. All players in the same sqm takes damage. Not work when atack with battle or hotkeys with one target. Just...
  4. douglasscherner

    Monster Monster and Bosses 12.40

    Thank you. Someone hads more actually version 12.9 or 13.1?
  5. douglasscherner

    Lua Finding for New Monsters 13.1

    Hello Guys. Someone knows if there a place to get some new updated monsters.xml ou monster.lua ? With looktype corpse, combat, element, imunities? Thanks.
  6. douglasscherner

    C++ +9 players in some stack debug

    I have this source: https://github.com/AlissonRenna/order-global But I can't solve. If someone help me we can negociate I have paypal balance.
  7. douglasscherner

    C++ +9 players in some stack debug

    You dont know how to do this ;/
  8. douglasscherner

    C++ +9 players in some stack debug

    not working
  9. douglasscherner

    C++ +9 players in some stack debug

    I dont know how to do it.
  10. douglasscherner

    C++ +9 players in some stack debug

    I use tfs 1.3, my lines are different.. My code is this: void ProtocolGame::GetTileDescription(const Tile* tile, NetworkMessage& msg) { int32_t count; Item* ground = tile->getGround(); if (ground) { msg.addItem(ground); count = 1; } else { count = 0...
  11. douglasscherner

    C++ +9 players in some stack debug

    In my server when the players stack in the same sqm when the number 10 go on in stepin the last one takes debug. When someone in stack of +9 players logout all clientes in stack takes debug too. Can someone explain to me why this happens and how I can avoid? Thanks guys. I do a video explain...
  12. douglasscherner

    [RME] otbm imcompatibility

    I need to convert the map first and after use a compatible otb. Thanks bro.
  13. douglasscherner

    TFS 1.X+ Tfs 1.x tibia 8.6 several stacked players debug sqm

    I am with the same problems. When more than 9 players stay some sqm when the 10 go on. The client number 10 takes debug. When someone on stack logout. All players in stack takes a mass debug. Can someone help me to avoid this? I record a movie explaning the bug: vimeo.com/user105630530/
  14. douglasscherner

    [RME] otbm imcompatibility

    Hello guys. I need your help... I downloaded this map: https://github.com/opentibiabr/otservbr-global/releases/ But my rme doesnt work with that. My map dont load the things right. I tried to convert but I was not successful
  15. douglasscherner

    RME different server items.otb file.

    I convert but keeps wrong ;/
  16. douglasscherner

    C++ I need a encrypt my .spr

    Buy otclientv8 I know how to do. I need a way to hide in custom client 8.6 Someone?
  17. douglasscherner

    C++ I need a encrypt my .spr

    I want someone to help me hide my .dat .spr files from custom client. I interested and pay for it I think to create only a archive .exe that compress the files. But is possible do it without risk of malware? Thanks
  18. douglasscherner

    C++ I need a encrypt my .spr

    I want a way to at least "difficult" most peoples to get it easy. I am using custom client 8.60
  19. douglasscherner

    C++ I need a encrypt my .spr

    I have special itens and sprites in my cliente. Someone knows a way to hide or difficult players to get the sprites? Thanks.
  20. douglasscherner

    OTClient Name in object builder debuging client

    Where i found dat editor?
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