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C++ monsters movements

Joined
Aug 15, 2014
Messages
143
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Hello guys. In my tfs 1.3 the monsters when player are in other floor dont move 1 sqm and stop 1 sec.
they move around like crazy which can cause overloads and lag.

Can someone help me? I wish to put a movement slowly in this situation, like 1 sqm set, wait 1 sec, more 1 sqm step...


 
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