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  1. P

    Programmer [Paid Job] New spell functionality

    Im looking to create new functionality. Here is the video with example: Another one: Additional info: When spell is used/or called with a function inside spell the player is shown the area of the spell and is able to choose position where the spells damage/effect is dealth/shown If player goes...
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    TFS 1.X+ Changing money sprite based on amount

    By default its working and the sprite changing (from top left to down right) 1, 2, 3, 4, 5, 10, 25, 50 My question is where do i change it cause i have sprites which have more sprites and after i correctly add it in object builder in game its not working at all, all i did is increaed patterx...
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    Lua tfs and client connection

    Hello, does anybody have idea what to use/how can i make this. My goal is to make a spell which waits for player to choose position where to throw a spell (something like a rune but i want to show that area of the spell) The spell: local animation = { cast = { start = 29...
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    Lua Taking tables values

    Let me start with what table i have created local outfitStates = { goku = { start = 10, stop = 16, last = 27 } vegeta = { start = 23, stop = 26, last = 29 } brolly = { start = 30, stop = 36, last = 37...
  5. P

    AAC ZnoteAAC vs MyAAC

    I want to create website so there comes my question what are the differences between those 2 ?
  6. P

    Autoupdater

    Got it thank you very much ^^
  7. P

    Autoupdater

    I know 0 about autoupdater but going on from what u said i get it like this i have to have website for it all my files from client have to be somewhere in the website and i just put the website adress into the updater
  8. P

    Autoupdater

    Hello could somebody explain how the autoupdater works and stuff i need for it to work for example in otcv8 -- CONFIG APP_NAME = "otclientv8" -- important, change it, it's name for config dir and files in appdata APP_VERSION = 1337 -- client version for updater and login to indentify...
  9. P

    Programmer ObjectBuilder bigger width and height

    i just have bigger effects/outfits which are bigger then the actual limit(10) 20 will be just a new safe threshold I figured out a workaround but its unpleasant so i want to make the changes
  10. P

    Programmer ObjectBuilder bigger width and height

    thats not gonna be a proble the biggest cuckblock is object builder :(
  11. P

    Programmer ObjectBuilder bigger width and height

    Simply to add bigger sprites, and maybe im not sure but im guessing v8 dont have limitations like that so im going to start with ob
  12. P

    Programmer ObjectBuilder bigger width and height

    Offer still available rounding up the price to 50$
  13. P

    Programmer ObjectBuilder bigger width and height

    In this object builder GitHub - whiteblXK/ObjectBuilder (https://github.com/whiteblXK/ObjectBuilder) The job is to increase the maximum width and height in the window where we place sprites lets say to 20 (actual max value is 10 in both) https://i.gyazo.com/84d73da5ae19b5071fae28b1e4b8ac0d.png...
  14. P

    Programmer Job to fix 1 error

    the thing is i have checked that and i also checked if its reading other id's non are working (the default ones) also 1 more thing that this was working before but the next day it just stopped i dont think i have changed something by mistake cause i have github desktop connected so i see every...
  15. P

    Programmer Job to fix 1 error

    I want to hire somebody to figure out and fix this bug i just cant do it by my self i have 0 idea whats going on, thats the error (tem viewer) https://gyazo.com/6391a3e3d87c6be7c7ce03f9958491e0 thats otc bug
  16. P

    OTClient Invalid thing type client id error

    another bump another hope
  17. P

    OTClient Invalid thing type client id error

    Spend another day trying figure this shit out and all i know it breakes when assigning the things that are inside unserializeOtml void ThingType::unserializeOtml(const OTMLNodePtr& node) { for(const OTMLNodePtr& node2 : node->children()) { if(node2->tag() == "opacity")...
  18. P

    Dumb question about editing C++ files...

    after every src edit u have to compile the server/client again
  19. P

    OTClient Invalid thing type client id error

    Any clues pls ? ;D
  20. P

    OTClient Invalid thing type client id error

    I have to create this thread cause im going insane i have 0 clues why this is not working, im using otcv8 I wanted for example add opacity to character outfit to test the reading from otml file before creating custom stuff and when putting creatures: 1090: opacity: 0.5 in game im...
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