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  1. arthuraio

    Solved Summon with corpse

    Releasing the master will make the monster give exp and drop loot, won't it? Doing that way will give more headache to clean the loot. I need to find the rule that says something like: function ondeath (blablalba) if creature is summon = true then sendMagicEffect(getSummonPosition...
  2. arthuraio

    Solved Summon with corpse

    I'm sorry for my bad english, looks like I can't make myself clear... Forget the master, I'm trying to make the summoned creature to drop it's corpse when it dies, for example, I summon an orc berserker to fight a demon, and the demon kills the summoned orc while I am still alive, then the orc...
  3. arthuraio

    Solved Summon with corpse

    Nothing, because I don't want that. I want the summons to still be summons. But I don't want the "POFF" on death, I want their corpses! D=
  4. arthuraio

    Solved Summon with corpse

    Sorry, what?
  5. arthuraio

    Solved Summon with corpse

    oh! on luascript.cpp! Found it. But still the same thing, the summoned monster just POFF on death.... :(
  6. arthuraio

    Solved Summon with corpse

    Where did you get those lines from? Are you using TFS 1.0? I don't have them
  7. arthuraio

    Solved Summon with corpse

    But where? Where the summon rules are located?
  8. arthuraio

    Solved HELP Npc repeat mission (Storage dont work)

    Dude, did you made it or just got from someone, because this script doens't make sense xD As Xikini said, the script is getting only the level to start the "quest", the first "if" have to be the getPlayerStorageValue(cid, 1050) <= 0 and you have to add the npchandler.topic = 3
  9. arthuraio

    Solved Summon with corpse

    No No... I don't know if the Tibia RL is this way now. But SUMMONS are just desummoned instead of literally dying. On old versions they used to die without LooT. I didn't touched the monster.cpp nor creature.cpp. I just want the summons to die like in the old ages.
  10. arthuraio

    Solved Summon with corpse

    BUMP
  11. arthuraio

    Why my script dont work? Its simple

    I'm assuming that you are using TFS 1.x Remove the "if item.actionid == 7800" why did you put it there? U have to expecify the actionID on XML not in the script player:getlevel is messed change the door ID from 1257 to 1253 and 1258 to 1254 teleport is also messed.... Almost everything in...
  12. arthuraio

    Lua What exactly is secondaryDamage vs. primary?

    Well... MY gues is that a certain weapon have it's own primary damage such as "atk: 47" and the secondary would be a 10% fire damage imbued to that weapon....
  13. arthuraio

    Solved Bug in NPC (answering in global chat and npc chat at same time)

    It's every NPC? Or just the one you are trying to make?
  14. arthuraio

    Solved Summon with corpse

    Hello community, here I am again with a headache problem. Well... It's not a problem, it's just something I don't like. I'm from a time that summoned monsters used to die normally but without any loot. Now monsters just vanish with a smoke like "naruto" . I want to change it back to leave a...
  15. arthuraio

    Exhaust Icons

    The problem is that configuring the the icon (SpellId) on xml, only the FIRST spell with the icon ID shall appear ingame, in any case, one spell will not show an icon there. You can set new icon with tibia pic editor.
  16. arthuraio

    Lua BUG BROWSE FIELD TFS 1.0 - 10.77

    I use TFS 1.0 because it's easier to manipulate, I know that is important to update to newer engines but, I already made alot of custom scripts and itens, sprites and some cpp (that would not be necessary on tfs 1.1+) and upgrading it would give me a headache to rewrite everything, besides the 1...
  17. arthuraio

    Solved Svargrond arena [TFS 1.0]

    Why? My low level knowledge about the engine of an OT server is funny and this evil punker is bullying?
  18. arthuraio

    Windows Mount Editing Help

    Well... The speed part is editable, are you testing it with a GM or GOD (ADM) character? Because they already have max speed, so... Mounting, using haste spell and equping boots of haste will not take any effect. Also, the speed number is halved befores adding to the player stats, for example...
  19. arthuraio

    Solved Svargrond arena [TFS 1.0]

    WOW!!!!!!!!!!!!!!!!!!! It's fuck*ng working now!!! XABLAU! hahahahaha, thanks alot!
  20. arthuraio

    Solved Svargrond arena [TFS 1.0]

    Ok, but then I have no ideo on how to register this in login.lua.... u.u
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