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  1. Aoxomoxoa

    C++ [TFS 1.3] Conditions Not Being Properly Deserialized

    I have tried to revert #2410. To my surprise it was not the issue. I'm not sure why this is an issue now though, as the previous TFS 1.3 that I had compiled a few weeks ago didn't have that issue. Only the current one. Still not seeing anything in the source that would cause this problem though...
  2. Aoxomoxoa

    C++ [TFS 1.3] Conditions Not Being Properly Deserialized

    I have tried replacing: case CONDITION_REGENERATION: return new ConditionRegeneration(id, type, ticks, buff, subId, aggressive); ConditionRegeneration(ConditionId_t id, ConditionType_t type, int32_t ticks, bool buff = false, uint32_t subId = 0, bool aggressive =...
  3. Aoxomoxoa

    C++ [TFS 1.3] Conditions Not Being Properly Deserialized

    Hello, I've been messing around with TFS 1.3 and ran into one issue that's been bugging me. I can't seem how to fix it and don't have enough knowledge of the system to repair it. Steps to reproduce: 1. Eat food. 2. Start regening health/mana. 3. Logout. 4. Login. You're now hungry again and...
  4. Aoxomoxoa

    Packaging OTClient

    I found something interesting. On the owner of Medivia's github, he had a repo for something called "lua-struct" which, in his own words is.. I think this could be something that they use to pack this data. You can find the repo here: https://github.com/iryont/lua-struct
  5. Aoxomoxoa

    Need your feedback on rates!

    I don't agree that there should be a stamina bonus. That kind of kills the trueness of a 7.7 server.
  6. Aoxomoxoa

    [Animera V6] - 10+ years old project finally ready to relaunch after another 3 years, looking for feedback.

    Seems like an interesting take. What other information do you have about quests in your server? I'd like to see something comparable to the scale of INQ in RL Tibia in an OT. Or maybe you have something already.
  7. Aoxomoxoa

    Packaging OTClient

    Can you elaborate? That sounds very interesting.
  8. Aoxomoxoa

    Packaging OTClient

    So why is it that the files in the archive are .uc .bc .mc etc? How is it that the game client is able to read those files, since they're not necessarily OTClient vanilla files? I was just interested in learning how that happens. As well as how they bypass the need for particular dll files and...
  9. Aoxomoxoa

    Packaging OTClient

    Well, Medivia is the highest quality OTClient out there at the moment, so of course I would try to compare it. I just noticed that OTClient's folders are packaged in a WAD file within Medivias game folder. I don't know another OT that uses OTClient that has this functionality. Why I had...
  10. Aoxomoxoa

    Packaging OTClient

    There wasn't a solution. I just found that the extracted files were encrypted. All I found is that you can create a .WAD from the OTClient files, but I am still not sure how the client application reads the files inside the WAD.
  11. Aoxomoxoa

    OTClient 1.0

    Well, I was going to ask if anyone had an idea why my fps wasn't dropping, but the graphics seem to be choppy while moving diagonally on a low level / low speed character... But since there was a possible fix 30 minutes ago and I ended up compiling it 6 hours earlier I guess I'll try again...
  12. Aoxomoxoa

    TFS 1.X+ Medivia Lighting Effects

    This is what I ended up doing. I managed to change the lighting within the source of OTClient. The ring lighting around the character was set to 3. I set it to 1 and realized it darkened the character nameplate too much. 2 ended up being the value that I went with. However, Medivias lighting...
  13. Aoxomoxoa

    Packaging OTClient

    Hello, I was wondering if there was any way to package OTClient into something like the Medivia Client has? I would like to redistribute it to other players for a test server I have running, but wouldn't want them to be able to change the options like ambient lighting and whatnot in-game, or...
  14. Aoxomoxoa

    TFS 1.X+ Medivia Lighting Effects

    Here is the difference I'm seeing. The ring of light around the character on the left, which is a server hosted on TFS 1.3, is slightly larger than the one on Medivia, which is pictured on the right. I also noticed something else, that the viewport was slightly zoomed out in Medivia vs TFS. Is...
  15. Aoxomoxoa

    TFS 1.X+ Medivia Lighting Effects

    Hello, I have been away from the OT community for several years and got back into playing them while starting on Medivia with my cousin. The first thing I've noticed about their server that still to this day is my favorite thing is their lighting effects. When it's night time or you're in a...
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