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  1. bpm91

    Lua npc no answer

    ty bro, work fine 100 <3
  2. bpm91

    Lua npc no answer

    Hi = Zax gor\'thakul = golden helmet thrax = Yes 1710439977 So I got him to talk to me, Gor'thakul, but he still needs to accept Thrax to exchange the item for golden local function creatureSayCallback(cid, type, msg) local player = Player(cid) if not npcHandler:isFocused(cid) then...
  3. bpm91

    Lua npc no answer

    After speaking zax, the NPC responds correctly, but I can't access the rest of the script. tfs 1.5 local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid)...
  4. bpm91

    TFS 1.X+ Exaust from runes on tfs 1.5 7.72

    Thanks, I was suspicious that something was wrong, but everything seems to be fine... I just made a little mistake
  5. bpm91

    TFS 1.X+ Exaust from runes on tfs 1.5 7.72

    no undertand. like this: Lua: spell:group(1) -- 1 attack, 2 healing, 3 support, 4 undefined runes: Lua: rune:group(1) -- same, for conjuring runes/arrow/items, use 3 as support Just remove this if? line 602,603,604? or only 62? 1710371501 Okay, I discovered that poff doesn't really exist...
  6. bpm91

    TFS 1.X+ Exaust from runes on tfs 1.5 7.72

    hmm e uh 1710370165 all my runes don't have the poff effect I wanted to add poff to exhaustions because I have the feeling that the runes are taking a long time to reset the exhaust. with poff it is easier to know if the exhaust is correct or not. 1710370571 in spells.cpp i have this...
  7. bpm91

    TFS 1.X+ Exaust from runes on tfs 1.5 7.72

    I have the feeling that when the time is 2 seconds and I can do it quickly in 1.8 for example, I get exhaust (poff) for another 2 seconds. as if I had to do it exactly within 2 correct seconds. Assuming a rune takes 2 seconds, ok? and you can do the movement in 1 second, the truth would be that...
  8. bpm91

    TFS 1.X+ Exaust from runes on tfs 1.5 7.72

    Hello otlanders, I wanted to talk a little about the exhaustion of runes/spells and potions, I've been testing and tried to get as close as possible to the old school version. However, I have the feeling that the exhaust is a little stuck. This is because when I use it for example HMM and Uh it...
  9. bpm91

    Lua items sacrificed on the coal

    yes, it works now. I don't know if I missed updating something or reopening the server, but it seems to be working now. Thank you <3
  10. bpm91

    Lua items sacrificed on the coal

    I did exactly but nothing happened local altars = { {x = 33246, y = 31590, z = 11, itemid = 5702, itemcount = 100}, {x = 33253, y = 31588, z = 11, itemid = 5703, itemcount = 100}, {x = 33260, y = 31590, z = 11, itemid = 5700, itemcount = 100}, {x = 33259, y =...
  11. bpm91

    Lua items sacrificed on the coal

    There are 5 altars, with 100 items each, I just need to remove them and receive an item id 2540 for example. If you have 99 then you don't receive anything or remove anything. only if you have 100 in each.
  12. bpm91

    Lua items sacrificed on the coal

    the lever can only be pulled if there are 100 of each item, in each location specified at the top of the script. if yes then player gets any item id. there are 100 items of each, when I place 99 on one of the altars, then the script acts as if there were 100
  13. bpm91

    Lua items sacrificed on the coal

    the problem is that it is pulling any quantity, it needed it to be specifically 100 of each item that is at the top of the script.
  14. bpm91

    Lua items sacrificed on the coal

    no error appears, the lever is pulled and nothing happens There are 100 items on each altar, there are 5 altars, when you pull the items they should disappear, if there are exactly 100 of each item on each altar. So if it doesn't, the lever can't be pulled.
  15. bpm91

    Lua items sacrificed on the coal

    yes
  16. bpm91

    Lua items sacrificed on the coal

    no work to me 1710357572 I managed to get it to remove the items, and win the item, but I only need it to remove it if it has 100 items of each, and the lever cannot be pulled if there are not 100 items of each on top of the positions. function onUse(cid, item, frompos, item2, topos) --...
  17. bpm91

    Lua items sacrificed on the coal

    I'm trying to make the items on the altars be sacrificed, but it's very complicated, if anyone has a script like this or knows how to solve it. i use tfs .15 function onUse(cid, item, frompos, item2, topos) -- Definindo as posições iniciais dos altares no mapa local altar_positions...
  18. bpm91

    OTClient bug letters or pappers? how fix?

    he is talking about another problem, the problem of letters has not been solved here.
  19. bpm91

    [TFS 1.5] Players from the same guild do not attack each other.

    i remove && !isGuildMate(targetPlayer)) and here now work 100% normal
  20. bpm91

    Lua runes on invisible monsters

    my spells were implemented from ezz's tvp... they are not original, they are even in the script folder.... so I adapted it, but there was a line that was blocking it all this time and when I removed it it worked...
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