• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

Search results

  1. Nokturno

    TFS 1.X+ onKill script get's triggered more than once

    i had the same issue in the past, dont remember if i fixed or not but what i can tell is that attackerPlayer will trigger onkill for each member attacking the monster and players will reciving the loot multiple times. our best bet here is to work with onDeath.
  2. Nokturno

    Lua TFS 1.2: Item give outfit. It disappears when player relogging.

    Ull have to look at your sorces to check how does that function works, maybe it needs more parameters.
  3. Nokturno

    Lua TFS 1.2: Item give outfit. It disappears when player relogging.

    Try /save on console after adding the outfit to check if the problem has to do with the script
  4. Nokturno

    Spell [TFS 1.X]] Brutal Swing

    Can someone help me fixing this error? code: local checkWeaponSlots = { CONST_SLOT_LEFT, CONST_SLOT_RIGHT, } -- These weapons have a different hit area local lanceWeapons = { -- LANCE (3) 2414, -- Dragon Lance 2964, -- Ripper Lance 11323,-- Zaoan Halberd 13838,-- Heavy...
  5. Nokturno

    TFS 1.X+ Walkable summons

    I got stuck in the c++ summon thing and eventually give up
  6. Nokturno

    Feature [TFS 1.X] (C++/Lua/XML) Token Currency + Shop Module

    sup @Aeluu is there a way to use your main script, with diferent npcs and a unique token for each of them?
  7. Nokturno

    MY NEW PROJECT "AWAKEN"( for now :D.... )

    Thats the spirit
  8. Nokturno

    Feature [TFS 1.X] (C++/Lua/XML) Token Currency + Shop Module

    fuck yeah you can also exchange the token youll need for give 1 token in exchange for 2 (1:2) i really like the idea
  9. Nokturno

    Feature [TFS 1.X] (C++/Lua/XML) Token Currency + Shop Module

    exactly, like diferent kind of tokens that u can use on diferent npcs. right now im using some islands maps where u have npcs that sells items based on the region. that could be handy tho. thks for the aditions!
  10. Nokturno

    Feature [TFS 1.X] (C++/Lua/XML) Token Currency + Shop Module

    Does this has support for several tokens or just one Id?
  11. Nokturno

    [TFS 1.X] Castle War Event (stand on the throne)

    Does the owner resets or something on each event?
  12. Nokturno

    [TFS 1.X] Castle War Event (stand on the throne)

    can u explain how does this event works? ithink link is dead 1625584767 @Morrison stop loving me
  13. Nokturno

    Programmer TFS 1.X / OTClient services.

    100% recommended, fast, makes adjustments and does very complete modules.
  14. Nokturno

    Feature [TFS 1.X] Player Can't Attack Their Summons and Their Summons Can't Attack Another Player

    @Yan18 can u teach me how to change it into summons not attacking owner or party members and viceversa?
  15. Nokturno

    The white city

    Try changing some zones into wood theme also the bridge. Ill prob do that . Some wood houses with modern roofs
  16. Nokturno

    Programmer TFS 1.X / OTClient services.

    added
  17. Nokturno

    Lua BossReward TFS 1.3

    Ty mate ill try it when i get home
  18. Nokturno

    Lua BossReward TFS 1.3

    Does someone fixed this?
  19. Nokturno

    The white city

    #up No cap in my caption 🎶🎶🌮
  20. Nokturno

    Lua onkill multiple lootbag bug

    ill try this, thanks for your time
Back
Top