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Search results

  1. G

    How fix the this Key number TFS 1.2

    Hello, i have a problem with key number look msg, I have this script here, to respawn a key on map... function onStartup() local chance = math.random(1, 100) if chance <= 50 then Game.createItem(2969, 0021, Position(2832, 12384, 10)) end end the problem is the number of key... the correct...
  2. G

    TFS 1.X+ Talkaction script

    function onSay(player, words, param) local position = player:getPosition() local tile = Tile(position) local house = tile and tile:getHouse() if house == nil then player:sendCancelMessage("You are not inside a house.") position:sendMagicEffect(CONST_ME_POFF)...
  3. G

    script help

    Tfs.1.2 function onUse(player, item, fromPosition, target, toPosition, isHotkey) local newId = item:getId() + 1 if newId > 5098 then newId = 5133 end item:transform(newId) return true end im trying use this script, when i use the item, will tranform to next item id...
  4. G

    way to set more xxx% experience TFS 1.2

    No work :/
  5. G

    way to set more xxx% experience TFS 1.2

    Is there any way to set for example 5% more experience on specific days? an automatic method perhaps, using startup function? i want more 5% of experience only on mondays and tuesdays.
  6. G

    Lua onUse script for tfs 1.2

    good!! well can i use townId() ? for choose what town depot will appear the item?
  7. G

    Lua onUse script for tfs 1.2

    but, can i define a specific depot? or this work in all depots
  8. G

    Lua onUse script for tfs 1.2

    Item send after startup server, is a good idea, how can i do the script to item appear after save server?😐
  9. G

    Lua onUse script for tfs 1.2

    how can i do a script that if the player use the item will appear a item id 2001 on depot town id 1? I need a script like this... every time that a player use this item, get storage 1001 + 1, after the script will check if the player used the item 7 times, if the player have storage 1001,7...
  10. G

    Script lua tfs 1.2

    How can i do a script like this Uaing function onUse, I have a item sequence id 2000 to 2050 When i use this item 2000 will transform to id 2001, when i use this 2001 item transform to 2002, after when i use the last item of sequence 2050, back to first item again 2000
  11. G

    On startup script 1.2

    thanks so much ! i'll use also is possible the item spawn inside a container id in a determinated position?
  12. G

    On startup script 1.2

    Hello, anyone here have a script for a item respawn in x,y,z area after server save? with a random chance 5% ? thanks so much
  13. G

    Summon Position

    for example: when a demon summon a fire elemental, i want this fire elemental appear in a specifc position
  14. G

    Summon Position

    thanks ! so i need put this on creaturescript and add a event on my monster.xml? up
  15. G

    Summon Position

    how could i do this? I have no idea is there any script?
  16. G

    Summon Position

    Hello! Is there a way to a monster summon appear in a particular location?
  17. G

    random function lua, possible?

    is possible do a random function in lua script? make a script read this part if not creature:isPlayer() then doTargetCombatHealth(0, creature, COMBAT_PHYSICALDAMAGE, 0, 0) position:sendMagicEffect(CONST_ME_BLOCKHIT) or this part 50/50 % chance if not creature:isPlayer() then...
  18. G

    Lua script request

    bump
  19. G

    Lua script request

    up
  20. G

    Lua script request

    Script forgotten server 1.2 Hello ! im looking for a lua script that works this way Position A = x 2001 y 1500 z 7 Position B = x 1490, y 309, z 7 this position A will check if there is a player standing there for more than 5 minutes, after 5 minutes there, will disappear a item id 3001...
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