• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

Search results

  1. Ovnyx

    Monster Monsterpack, spellpack and creaturescriptspack for Tibia 10.7(TFS 1.1) based on Real Tibia

    LOOL it looks awesome!!!!, im going to try it, thank you very much!!!!!!
  2. Ovnyx

    [TFS 1.2] About lua and metamethods

    thanks for your answer
  3. Ovnyx

    Need some help setting up my server

    actually doing that, a lot of knowlodge hidden in that folder :3 thank you
  4. Ovnyx

    [TFS 1.2] About lua and metamethods

    wow thanks for your answer man trully Educational!!!! really thanks!!! got a question, can i create a lib file in /data/lib/ , and there with help of Object orientated programming define classes, to create new objects in tibia? like creating a a item who can "act" like a creature, and talk...
  5. Ovnyx

    [TFS 1.2] About lua and metamethods

    so could i make use of this interfaces to create a new object similar behavior to a ordinary player?
  6. Ovnyx

    [TFS 1.2] About lua and metamethods

    Hi actually i started using TFS 1.2, because i was using 1.0. found this usefull link... [Lua] //Combat Combat() combat:execute(creature, variant) combat:setArea(area) com - Pastebin.com in this post: [TFS 1.0 / 1.2] LUA Functions and i was wondering, where are this functions defined...
  7. Ovnyx

    Questions about the lib folder

    Thanks you! going to test it later
  8. Ovnyx

    Questions about the lib folder

    hi man thanks for your answer, i already followed that copiling guide, the thing is idk how to run/start the server
  9. Ovnyx

    Questions about the lib folder

    well i read about it, but im searching now lol, sounds awesome to start using 1.2 tfs , if i do this, i have to change the sql squema i used until this moment? can i ask how to run a copiled tfs in arch linux? thanks for your interest and your help!!
  10. Ovnyx

    Questions about the lib folder

    hmm sounds great, but isnt it unstable?
  11. Ovnyx

    Questions about the lib folder

    wow!! 1. thanks for your answer it was exactly what i was looking for! 2. is there a way to use a "lib" in 1.0 even if it is another filetype? because i was looking darkhaos pet system and it looks interest how he used the lib file to write there and define a lot of things like using OOP(object...
  12. Ovnyx

    Questions about the lib folder

    hi people, i have working some time with my server, using tfs 1.0, and i wanted to know what did the "lib" folder purpose, because it is not in TFS 1.0, so i was reading in forum, and saw some interesting scripts that have code in some files placed in the lib folder, so i was wondering whats the...
  13. Ovnyx

    Player is in combat Lua function[TFS 1.0]

    thanks for ur answer sir :3
  14. Ovnyx

    Player is in combat Lua function[TFS 1.0]

    hey it finally works with if getCreatureCondition(cid, CONDITION_INFIGHT) then the thing was it was working but i had a very long pzlocked time, the question is, how can i see the combat swords if im in a protected zone? it is not showing them when present in a protected zone like temple...
  15. Ovnyx

    Player is in combat Lua function[TFS 1.0]

    yea already did that take a look: function onUse(cid, item, fromPosition, itemEx, toPosition) local player = Player(cid) if player:getCondition(CONDITION_INFIGHT) then player:sendCancelMessage("You are in combat.") else doCreatureSay(cid, '$$$'...
  16. Ovnyx

    Player is in combat Lua function[TFS 1.0]

    hmm thanks for your answer, but it throws error too :/ says like attempt to index global 'player' (a nil value) with the 2 diferrent lua functions what this error means?
  17. Ovnyx

    Player is in combat Lua function[TFS 1.0]

    hi thanks for answering, i already tried with that but i dont know why it doesnt work :/ always throws error
  18. Ovnyx

    Player is in combat Lua function[TFS 1.0]

    Hi guys im actually using TFS 1.0 and wanted to know what lua function should i use to know if the player is in combat or not? i tried with this ones but i cand get it: if isPlayerPzLocked(cid) then getCreatureCondition(cid, condition[, subId]) im using this in my script so it can be...
Back
Top