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  1. gudan garam

    Is there European Tibia Youtuber?

    Bubba https://www.youtube.com/user/Syndabock1
  2. gudan garam

    TFS 1.X+ Quest Chest 10.98 TFS 1.3 PROBLEM

    Sorry, for some reason some parts of that script were missing. :O Try this. local specialQuests = { [2001] = 30015 --Annihilator } local questsExperience = { [30015] = 10000 } function onUse(player, item, fromPosition, target, toPosition, isHotkey) local storage =...
  3. gudan garam

    TFS 1.X+ Quest Chest 10.98 TFS 1.3 PROBLEM

    Yes, that should work.
  4. gudan garam

    TFS 0.X Change push priority to break anti push and push max bots

    Anti push is one thing, blocking the sqms you can pushed to is another. They are very different. You can look from two different points of view the changes you are suggesting: 1 - Making it possible to push characters with trash on their sqm. 2 - Making it impossible to move any item that's...
  5. gudan garam

    TFS 0.X Change push priority to break anti push and push max bots

    You know that people also trash their sqm by hand when not using bots, right? I'd be pissed if I trashed my sqm manually and got pushed by a botter xD
  6. gudan garam

    Programmer Hire me on weekly basis

    @Ezzz your discord handle doesnt seem to be right.
  7. gudan garam

    Compiling The build tools for v142 cannot be found.

    Did you apply the change? Is the error still the same?
  8. gudan garam

    Compiling The build tools for v142 cannot be found.

    Yes, you have to use v141.
  9. gudan garam

    Compiling The build tools for v142 cannot be found.

    If you google the error the first search item will be a stackoverflow question. This is how to solve it.
  10. gudan garam

    [Help] Player lose 3 lv if death by monster

    I'm pretty sure this is only used to loot drop by creaturescripts droploot.lua. Player experience loss on death is handled here: https://github.com/malucooo/otxserver-new/blob/master/src/player.cpp#L2112 and lossPercent for everything other than loot drop is calculated here...
  11. gudan garam

    TFS 1.X+ Tfs 1.x High CPU usage (think is attack Speed)

    Can you post prints of a perf top on your server?
  12. gudan garam

    TFS 1.X+ Where items from houses are saved?

    It saves a blob which not readable by us simple humans, it follows a strucuture of bits that TFS knows how to deserialize. You can check the structure here: https://github.com/otland/forgottenserver/blob/master/src/iomapserialize.cpp#L28...
  13. gudan garam

    TFS 1.X+ Where items from houses are saved?

    On table tile_store, I think you can delete everything and than restart the server. It will populate the table with default values again. https://github.com/otland/forgottenserver/blob/master/src/iomapserialize.cpp#L67
  14. gudan garam

    TFS 1.X+ Elemental fields from map decaying

    I had checked my items.xml and thought it was correct. But for some reason, my map editor shows me an id different from the ones in-game. I have fixed it by copying magicfields xmls from otlands main repo's items.xml.
  15. gudan garam

    TFS 1.X+ Elemental fields from map decaying

    Hi, so the elemental fields that were put on the map of my server are decaying when they shouldn't. For example, the pits of inferno entrance: On map editor: In game: What am I missing?
  16. gudan garam

    OTS Status Protocol Reader

    Nice! Looking into that implementation, it uses the XML opcode, the one I shared uses the binary reponse opcode. But obviously, his code is way better.
  17. gudan garam

    OTS Status Protocol Reader

    Sometime ago I was roaming on otland and found this topic. It is gesior's version of a players list reader that reads from the status protocol of TFS. His version could only get the players list, so I finished it and it is now possible to read m more info the status protocol gives about the...
  18. gudan garam

    [Discussion] TFS direction (to do list/new milestones)

    This is what CI/CD does, dont complicate it. I don't think it would be a good use case though. Knowing that there would be people testing stuff and simply restart the server. Deploys could be half automated but started manually.
  19. gudan garam

    [Discussion] TFS direction (to do list/new milestones)

    Also, wouldn't it be nice for otland itself (maybe high moderators and github contributors) to host a live server? Idk if a server focused on players, but lets have a live TFS latest version server so we can test everything as community. I think it would be cool, so we can have multiple people...
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