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  1. A Dirty Rag

    A Gallery

    Been doing a lot of spriting lately but not posting most stuff as its going into my game. But here's a new one :) :
  2. A Dirty Rag

    Post your latest work!

    Damnnnnnn.
  3. A Dirty Rag

    Open ports

    You go to your routers page, go to ports, open 7171/7172 on TCP & UPD enter the address behind the green box. Which by the way nobody can do anything with because it's private to your network, not to mention if your hosting a server on your computer your going to be giving people your public...
  4. A Dirty Rag

    Swe Soft Presents: Levoria

    I'd change the counter-top in the depot, ruins the whole thing. Good luck with your project. :)
  5. A Dirty Rag

    Thorn's gallery

    The last one on the top row is sexy.
  6. A Dirty Rag

    Thorn's gallery

    Sick job on the helmets shading Thorn, For some reason the 2 steel parts at the bottom seem more defined than the gold making it look like those are in front and not the face piece coming down. Maybe try to redo those or something; other than that great job as always.
  7. A Dirty Rag

    Returning to tibia!!

    Well to begin with, you have to download a bot and some scripts, then you turn it on. Welcome to Tibia. Don't ask me how people find it fun. :p I suggest sticking to open-tibia.
  8. A Dirty Rag

    Team Pray to the RNG Gods. Looking for several positions.

    The TL;DR is the green text o_O I'm only looking for a mapper or two and someone to do some minor work in the source code. Also some systems I wrote down in my original post have been changed, mainly instead of getting exp from selling items you get source and you get exp from monsters like...
  9. A Dirty Rag

    Thorn's gallery

    Me like ;), the hound doom doesn't seem doomy enough though. It's very well done none the less.
  10. A Dirty Rag

    Z-PY

    I wasn't trying to sound ignorant, I looked at the last commit a few weeks ago and it was quite old. I was just trying to say if he plans to host an ot on it I'm sure there is a butt load of fresh bugs to discover since I don't think anyone has actually ran it with the intentions of opening it...
  11. A Dirty Rag

    Z-PY

    I wouldn't advise using PyOT as it seems to be dead and its not been tested at all with running a server on it.
  12. A Dirty Rag

    A Gallery

    First club o_o Wooden Mace
  13. A Dirty Rag

    Any RME 10.10~ Extensions?

    Tried searching around and found the Zibu extensions, are there any more recent ones?
  14. A Dirty Rag

    Team Pray to the RNG Gods. Looking for several positions.

    Sorry I missed your post @Royal_Legends , I guess I skimmed over the notification >_< . I'm not an amazing mapper but creating a aesthetically amazing server isn't a priority for me. I want a map that is exciting & playable: Here's some shots of the little bit I have done, I expect any mappers...
  15. A Dirty Rag

    [Mod] Random Item Stats

    If you guys want to have a script like this on 1.0 I made a request for the necessary functions to accomplish the goal, showing some support might motivate somebody to do it :) http://otland.net/threads/tfs-1-0-request-incorporating-0-3-6-attribute-functions.215180/
  16. A Dirty Rag

    [TFS 1.0] Request Incorporating 0.3.6~ Attribute Functions

    I think it's a feature that should be added to main simple because while TFS is intended to clone a Tibia server added flexibility just expands things most of the community can do without compromising original goals. Reals maps are boring hehe. @Techriz, I don't have any code to add to TFS...
  17. A Dirty Rag

    Question about the stability of 0.3.6

    I really only know the basics, I learned all the fundamentals but the last time I was playing with c++ was 4 months ago. I'm sure there will conflicts between the current way attributes are handled in 1.0 and the 0.3.6. attributes are in a source file separate from the item in 0.3 and mixed in...
  18. A Dirty Rag

    [TFS 1.0] Request Incorporating 0.3.6~ Attribute Functions

    I need an edit to TFS 1.0 that will allow me to edit these attributes via lua like in 0.3.6. If anyone could do this I would be extremely insanely grateful. ATTR_DEFENSE ATTR_EXTRADEFENSE ATTR_ARMOR ATTR_ATTACKSPEED ATTR_HITCHANCE ATTR_SHOOTRANGE ATTR_ATTACK...
  19. A Dirty Rag

    Question about the stability of 0.3.6

    Thanks for the advice guys, I'm going to stick with 1.0 and make a request about the source edit. I think I'll be able to find someone over the next month or so to do it if it's not that complex.
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