• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

Search results

  1. Piquenoelmal

    TFS 1.X+ Attributes on Armor/Weapon

    Hello, I'm trying to expand the attributes on armor and weapons. My first idea was to make armor that belongs to the "plate class" (plate armor, crown armor, demon armor, etc...) heavier than leather and mails, impacting on the movement speed of the character. Also leather and mails would...
  2. Piquenoelmal

    TFS 1.X+ Help with script

    Yes, sir!
  3. Piquenoelmal

    TFS 1.X+ Help with script

    Man, It WORKED!!! Thank you so much for the patience and for the help! How do I give you a mega like for the help? hahaha
  4. Piquenoelmal

    TFS 1.X+ Help with script

    Yep, pretty much everything that I did. Even create a new item, so didn't make duplicate register. Everything is working fine, the only problem is the respawn. EDIT-- Ok, will try the prints.
  5. Piquenoelmal

    TFS 1.X+ Help with script

    So, my idea is to make a crafting system. Players gathers ore to transform in ingots to forge armors, weapons, etc... I tested the scripted and waited like, 15-25 minutes, changed the 'minutes' variable, tried to disable the 'if' conditions, but the stones will not respawn haha that's sad. :(...
  6. Piquenoelmal

    TFS 1.X+ Help with script

    Ok, I made some changes in the code, it seems 'clear' now. But, I'm very newbie in .lua. Could you see if this is the right way to use the timer? local config = { stones = {1285}, t = {[{1, 10000}] = {stone = 1285}}, level = 20, skill = SKILL_CLUB, skillReq = 15, effect =...
  7. Piquenoelmal

    TFS 1.X+ Help with script

    No errors in the console, no warnings either. After some tests, the trees spawns in random times, one spawns at 3:37 another in 45:55 o.o Don't know if I'm making the counts in the wrong way, but you have to transform minutes to milliseconds, right? Then minute(5 minutes in the example)*60*1000...
  8. Piquenoelmal

    TFS 1.X+ Help with script

    So, it is pretty much the same. Just put the function newStones() inside the main function and change some names. Stills, the rocks doesn't spawn. :( Mining Code local config = { stones = {1285}, t = { [{1, 10000}] = {stone = 1285} }, level = 20, skill = SKILL_CLUB...
  9. Piquenoelmal

    TFS 1.X+ Help with script

    Thanks for the answer. I changed the axe for club and changed the table(it was 'tree' instead of 'stone'). k2 is a nil value, so I try pass the k value. In this way, will it work? doTransformItem(itemEx.uid, config.debris, k.stone) Edit: I don't know why but the skill system is capping at 30...
  10. Piquenoelmal

    TFS 1.X+ Help with script

    Hello! I'm using a simple script for mining. I made some changes and it's possible to use a Pick in a rock(1295), then the rock turns to debris and you gather an item. My problem here is that the rock that turn to debris doesn't re spawn again, even when I made a function to do so. And the...
  11. Piquenoelmal

    Problem with Database connection.

    Hello, friends. I'm currently making some changes in an OTX server and OT Client. I started changing everything about skills and creating 2 new skill lines. Both, the server and client, sources compiles without errors, I updated the table with the new names (ALTER_TABLE) and created the 2 new...
Back
Top