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  1. Otfan125

    TFS Offline

    Hello Folks, I had a question, which is, Is there a way that TFS can run without having to have a SQL host or Apache? What I mean is, have some sort of offline database that can work without internet, or without having to turn on XAMPP or WAMP server, and just have the database in an offline...
  2. Otfan125

    CID

    Ok call me noob all you want, but what the heck does "cid" mean in all the lua scripts? i need a full description of what it is and what it does, please and thank you
  3. Otfan125

    Unline

    lmfao idk if yall where there when it happened, but me and my cousin figured out a way to get free critical rings from some npc and we were selling them until we got banned for good :b
  4. Otfan125

    Pixel Art Challenge 1 (Series #2) - Elemental Spell Icons

    holy fk dude i saw your thread of your pixel art, that's beyond awesome
  5. Otfan125

    Unline

    hehehe nice bro, make sure you don't get another Dking in the game stupid mofoker muteing me in game chat for like 10 hours
  6. Otfan125

    Unline

    who must you be, landfear or eri?
  7. Otfan125

    Unline

    Well hello there unline.org fans or dis-fans If erimyth is out there, remember me /b/ro -Qianta
  8. Otfan125

    Lua Don't talk to me Npc!

    Hey mens, So I've been searching this time, done a lot of learning lua, and lurking around the forums to become more and more familiar with Lua and TFS.... and I'm still a lvl 6 no vocation noob at it, so please help me out hehe... Anyways, I've been trying to change the way you Communicate...
  9. Otfan125

    ModalWindow help

    whoah thats very similar to what I have already :D I see, however, that in order to bring up the dialogue box, the player still must say "hi" which he still receives the "Greetings, |PLAYERNAME|", which i'm trying to remove :( I want a NPC to work only as a talkaction object, nothing of that...
  10. Otfan125

    Lua onUse NPC

    ok it's in my files now, and the server runs... but what does it do? :O EDIT: While i'm at it, HOW DO YOU make an npc behave like an object? Untargetable, but you can still communicate with it :b
  11. Otfan125

    Lua onUse NPC

    I'm not sure what it is meant to do... :(
  12. Otfan125

    Lua onUse NPC

    btw is there a way to make an NPC untargetable? :P
  13. Otfan125

    Lua onUse NPC

    Nop D: I haven't been able to download it.... I was thinking of continuing this whole thing tomorrow since i've been trying to make it work since i woke up today T_T
  14. Otfan125

    Lua onUse NPC

    this is what i have in actions.xml <!-- Talk --> <action uniqueid="1001" script="quests/baddemon.lua" /> where baddemon.lua is where i have the script you posted :b
  15. Otfan125

    Lua onUse NPC

    I replaced player:sendDamageWindow(config) with sendModalWindowToPLayer and they both gave me the same errors D: Lua Script Error: [Action Interface] data/actions/scripts/quests/baddemon.lua:onUse data/actions/scripts/quests/baddemon.lua:2: attempt to call global 'sendModalWin dowToPlayer' (a...
  16. Otfan125

    Lua onUse NPC

    Actually using CTRL+right click isn't that bad :O Now I must create an ActionID that will give me the dialogue box! any pointers on how to use the dialogue box as a ActionID? I did it as a function in npc.lua, now i gotta give the same function to a ground tile :s thank you for all your help...
  17. Otfan125

    Lua onUse NPC

    hauuhsauhasauhssauhhsuasauhsuh yes :p
  18. Otfan125

    Lua onUse NPC

    ctrl + left click makes this little menu pop-up: right click ATTACKS the target, it doesn't give you the same pop-up? not sure what you meant by that! :O I want the player to be able to right click a NPC and be able to get the Dialogue Box: If i want to right click a NPC, then by the way...
  19. Otfan125

    Lua onUse NPC

    cause if i'm able to attack it, set a flag and make the npc.lua script run, then i don't have to make the player CTRL+right-click the NPC, and click "use" which wouldn't make sense since what I want the player to do with the npc is TALK not USE :p
  20. Otfan125

    Lua onUse NPC

    actually I get >> Loading script systems [Error - CreatureEvent::configureEvent] Invalid type for creature event: NpcAtta ck [Warning - BaseEvents::loadFromXml] Failed to configure event But i beleive thats because the version of TFS that i'm using doesn't have "type=combat" , i'm using the...
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