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  1. alexxxxxxx

    Not to throw items through the teleporters C++

    So, I prefer not to use 'onmove'; I prefer to do it through the source code and avoid many .lua files.
  2. alexxxxxxx

    Not to throw items through the teleporters C++

    The name already says it all: anyone who throws items into the teleporter of your OTServ, it will be removed, like those trash cans, however, this system is implemented in the source code, excluding .LUA scripts. TFS 0.4 In teleport.cpp, find void Teleport::__addThing(Creature* actor...
  3. alexxxxxxx

    TIBIA HARRY POTTER PROJECT

    Hello OTLAND member, I came here to talk a little about the Tibia Harry Potter Online project (MOBILE, PC AND EM LIN). The open doors. I leave some things already done below. PREVIOUS WEEKS... UPDATE V1 Cauldron system to make your potions to heal the character's health...
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