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  1. Dbzl

    Windows Deleting map without fucking the border

    I guess the title tells everything. How can I delete an item of the map without fucking the whole border around it? I'm using RME on 10.97.
  2. Dbzl

    Lua Function Monster onSelectTarget(self, target)

    Is your your monster capable doing of doing combat to you? I've tested it a couple times here and it works when the monster tries to combat the player only. If you aren't sure about it, try with a ranged monster that has closed combat. It probably will select your target successfully but won't...
  3. Dbzl

    Lua Function Monster onSelectTarget(self, target)

    Yeah I made sure my xml is <event class="Creature" method="onTargetCombat" enabled="1" /> Tried this simple code as said above, but it doesn't print while the monster attacks, tho. function Creature:onTargetCombat(target) print(self:getName() .. " is selecting a target.") if...
  4. Dbzl

    Lua Function Monster onSelectTarget(self, target)

    I might be blind or whatever, but I can't find what you said here: https://github.com/otland/forgottenserver/blob/master/src/creatureevent.cpp Also, what I'm trying to do is a pseudo passive monster through selectTarget. @Edit Wait. It's on events.h Lol; Imma try it out, if it works, Imma...
  5. Dbzl

    Feature setCreatureName & monster:setName for TFS 1.2

    It's working fine. Thank you, Ranger!
  6. Dbzl

    Lua Function Monster onSelectTarget(self, target)

    Can anyone confirm me if this function works for the last TFS commits? I can't seem to find what I'm supposed to find on tfs 1.2 codes.
  7. Dbzl

    doCreateCustomMonster for tfs 1.0?

    https://otland.net/threads/setcreaturename-monster-setname-for-tfs-1-2.245108/ This code works fine for your purpose.
  8. Dbzl

    Feature Reborn System | Reset level, increase power, set exclusive items, spells, houses, web and more!

    May you tell me how you did the more damage part? (or tell me where the files are to read) Is the damage increased like: non-reborn basic attack damage = 200, reborn = 400? Or it doesn't increase at all?
  9. Dbzl

    Lua Maximum HP/Mana at 65kish on TFS 1.x

    Oh right. It should be something related to OTC then. Nevermind =p Thanks for the help!
  10. Dbzl

    Lua Maximum HP/Mana at 65kish on TFS 1.x

    I've seen a fix for this maximum health/mana bar for TFS 1.x somewhere here. But after searching it for a while, I just gave up. Does anyone got an idea how to fix it or a link to the original post where it shows how to fix it? Also, the fix I'm talking about isn't converting the health to...
  11. Dbzl

    Solved Never-ending Effects on client

    Thanks a lot for your help. I will try it out and if it does work, I will post here for anyone with the same problem. HA! You are a genious. It indeed worked. So, for anyone having this same trouble, just do as UnsineSoft said, duplicate any original effect and use it as a new one. It will work...
  12. Dbzl

    Solved Never-ending Effects on client

    If I duplicate an original effect it will not bug?
  13. Dbzl

    Solved Never-ending Effects on client

    So it's done this way intentionally? Do you have any idea what can I do to fix it? x_x
  14. Dbzl

    Solved Never-ending Effects on client

    I'm using normal client. The version is 10.97, TFS 1.2. Whenever I remove an effect with OBJBuilder and add a new one above the deleted one, when I use this effect ingame, it never ends. It's like there is an eternal loop that makes it keep casting. Now if I don't delete the old effect and...
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