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  1. MagicWall

    Remove small laterals otclient

    In two easy steps on OTC 0.6.6: 1. Use 'CTRL' + '.' 2. Options -> Game -> Select option: 'Show left panel'.
  2. MagicWall

    OTClient to automatically download new .dat file?

    You may use LuaSocket: LuaSocket: Network support for the Lua language. Or trying to add request to add this feature in OTClient on github.
  3. MagicWall

    Problem with Position things OTClient

    You have a few problems: 1) Why you use margin left (static positioning) when you use dynamic positioning - anchors? 2) anchors.left: prev.left <- anchors.left for new object and it's ok, but in prev.left you use left side of previous object and it's wrong. You must refer to right side of...
  4. MagicWall

    Cracking the OTc to inject Candybot?

    Yes, it's possible and it's work on 7.8~. You must add 'candybot' to mods folder.
  5. MagicWall

    Dont use runes on battle window

    When combat control is off you may attack players using battle list. Tested on OTC 0.6.6.
  6. MagicWall

    Hotkeys

    I think so.
  7. MagicWall

    Hotkeys

    But you must add it to console.lua to function enableChat() or disableChat() (where you use bind function). Because you want this only when chat is distabled, so you must delete this functions from interface.lua. Now your binds functions from disableChat() is empty/do nothing.
  8. MagicWall

    Hotkeys

    But in this code function bind doesn't work, because: g_keyboard.bindKeyPress('Shift+W') g_keyboard.bindKeyPress('Shift+D') g_keyboard.bindKeyPress('Shift+S') g_keyboard.bindKeyPress('Shift+A') You have not added binding functions second parameter: g_keyboard.bindKeyPress('Shift+A', ??????)...
  9. MagicWall

    Hotkeys

    You have two functions: enableChat() and disableChat(), this function is activated/deactivated when you check checkbox 'WASD'. When you add code to this functions, client realize it when you use check/uncheck this checkbox ('WASD'). @margoh functions you must add to enableChat() or disableChat()...
  10. MagicWall

    Hotkeys

    Nr 3. First make functions and variables to distable keys (behind line 48, it's global functions and variables). consoleblocksignstable = {'1', '2', '3', '4', '5', '6', '7', '8', '9', '0', 'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I', 'O', 'P', 'A', 'S', 'D', 'F', 'G', 'H', 'J', 'K', 'L', 'Z', 'X'...
  11. MagicWall

    How to change encryption on the server to work with my client..

    Maybe in const.lua? Line: 227 otclient/const.lua at d5858092ca20ec32c9d4300a6152b669ef2b3d1f · edubart/otclient · GitHub
  12. MagicWall

    Hotkeys

    If you want to delete this button: First delete in OTUI: Second delete in LUA: If you want to delete only E,Q,C,Z keys you must delete: In function enableChat(): gameInterface.unbindWalkKey("E") gameInterface.unbindWalkKey("Q") gameInterface.unbindWalkKey("C")...
  13. MagicWall

    Hotkeys

    You may change default hotkeys by other in this function: Change F1-F12: 1. Delete two for loop ('F1-F12' + 'Shift+F1-Shift+F4'). for i=1,12 do addKeyCombo('F' .. i) end for i=1,4 do addKeyCombo('Shift+F' .. i) end 2. New loop: for i=0, 9 do addKeyCombo(tostring(i)) end 3. Delete...
  14. MagicWall

    Hotkeys

    Pictures edited. Funny situation because in my computer i see this pictures, but on my mobile phone I don't see it.
  15. MagicWall

    Hotkeys

    For example remove buttons 'Add' and 'Remove': First remove buttons in OTUI file: Second remove lua function from lua file (@onClick):
  16. MagicWall

    Road of distance attack

    Hi, i need help with function who return road of distance attack (like arrow, sd rune and other). I write here because i want to create function who check that possible is shot to monster/player. Maybe someone have idea how to help me.
  17. MagicWall

    How to change "F1-F12" for any key?

    Change your OTClient to version 0.6.6 or try to change modules.game_hotkeys files to files from 0.6.6. How it works on 0.6.6:
  18. MagicWall

    blockProjectile

    I found solution of this function: g_things.getThingType(ItemId):blockProjectile()
  19. MagicWall

    Wait function

    Hi, I have problem with create function who delay the script environment for a specified time. I was trying to use loops but client become unresponsive. I want to make this function easy to use. Like: Code Wait(3000) --wait 3s Code I may use event but it's impractical.
  20. MagicWall

    physfs.dll

    You must download physfs.dll and add it to dll files. In interenet is a lot of tutorials how to do this.
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