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  1. Makin

    Lua isPzLocked npc

    Hi, what is the function for npc not to teleport a player when he has pz im use tfs 1.2 local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid)...
  2. Makin

    OTClient Shared Experienc 8.0

    Hi, how can i enable exp shared in addition to the command. Because when I click enable shared experience I do not want to turn on. tfs 1.2 works only with this command function onSay(cid, words, param) local player = Player(cid) if player:getCondition(CONDITION_INFIGHT) then...
  3. Makin

    OTClient disappearing stairs

    thanks, i gave 3
  4. Makin

    OTClient disappearing stairs

    hi, how can I fix that the stairs won't go away if you kill the monster?
  5. Makin

    C++ vocation.cpp edit

    I would like to delete or modify this part of the code. That all attribute be in one form for (auto childNode : vocationNode.children()) { if (strcasecmp(childNode.name(), "skill") == 0) { pugi::xml_attribute skillIdAttribute = childNode.attribute("id")...
  6. Makin

    C++ vocation.cpp edit

    Hi, how can i redo this code /** * The Forgotten Server - a free and open-source MMORPG server emulator * Copyright (C) 2016 Mark Samman <[email protected]> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as...
  7. Makin

    lua spell with delay use cant get actual position 1.3(8.6 downport)

    local combat1 = createCombatObject() setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat1, COMBAT_PARAM_EFFECT, 88) setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -4.1, 0, -5.4, 0) local arr1 = { {0, 0, 0, 0, 0}, {0, 0, 0, 0, 0}, {0, 0, 0, 0, 0}, {1, 2, 0...
  8. Makin

    OTClient problem spr

    Hi I do not know how I can fix it normal client otclient
  9. Makin

    Transform System

    here you have a simple transform system transform.lua function onCastSpell(cid, var, player) local player = Player(cid) ---GOKU----> if getPlayerVocation(cid) == 1 then if getPlayerLevel(cid) >= 50 then if exhaustion.get(cid,61260) == false then doPlayerSetVocation(cid,16)...
  10. Makin

    C++ yellow skull

    Bump
  11. Makin

    C++ yellow skull

    bump
  12. Makin

    C++ yellow skull

    bump
  13. Makin

    C++ yellow skull

    @roriscrave this is my project dragon ball 'wodbo' for versions tfs 1.2
  14. Makin

    C++ yellow skull

  15. Makin

    C++ yellow skull

    F5
  16. Makin

    C++ yellow skull

    hello, I do not know how to add a yellow skull if you attack somebody with skull you get yellow skull tfs 1.2
  17. Makin

    Lua don't drop all bag

    I already know how to do it for i = CONST_SLOT_HEAD, CONST_SLOT_AMMO do
  18. Makin

    Lua don't drop all bag

    I want to do it so that it does not fall out when I do not have an aol i use this script but is still falls out function onPrepareDeath(cid, lastHitKiller, mostDamageKiller) if (getPlayerSlotItem(cid, 2).itemid == 2003) then doSetCreatureDropLoot(cid, false) end return true end
  19. Makin

    Lua don't drop all bag

    Hi, I do not know how to make all containers / backpacks so that only the selected ones would fall out I know so much about this fragment of the script "if hasSkull or math.random(item:isContainer() and 100 or 1000) <= lossPercent then" sorry for my English;) function onDeath(player, corpse...
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