• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Search results

  1. Shadowsong

    Lua How to check if is Date

    Because os.date("%d") returns a string and you are comparing it to a number. Convert string to number with tonumber and it should work. if tonumber(os.date("%d")) == 25 then print("true") end
  2. Shadowsong

    Are TFS and OTs Dead Now?

    That's true, I mean, if Tibia's servers were to shut down permanently tomorrow, where do you think all those fans of the game (as it is right now, or as it used to be, or just of this entire game style in general) would go?
  3. Shadowsong

    Are TFS and OTs Dead Now?

    Threads like these pop up every month or so, been like that since 2014~, and yet we're still here. As of right now, if you take a look at otservlist (arguably the most popular ot serv list website), you'll see around 17k characters online, botters, afkers, trainers, etc. included, but it's 17k...
  4. Shadowsong

    [Germany] [Custom] Necronia ❂ Open-Beta Now

    We expect it to hit the server sometime in early february. It's not going to be the release patch yet, but it's surely bringing a ton of new features that will put us much closer to it.
  5. Shadowsong

    Doubt with OtClient Modules

    I also forgot to mention, I changed addRightButton to addRightGameToggleButton, because with the 1st function the button's appearance was glitching out due to the usage of setOn and whatnot. Here are all 3 scripts from me, and below you can see testing results: Lua local testmodWindow = nil...
  6. Shadowsong

    Doubt with OtClient Modules

    No, I tested it out actually and it was fine. Just fix your otui indentation error, and also this: testmodButton = modules.client_topmenu.addRightButton('testmodButton', tr('Testmod'), 'testmod', toggle) This part is where you should provide a path for the icon you want to use, I'm not sure if...
  7. Shadowsong

    Blacksmith Level Limiter

    It's hard to do without you providing any code at all so we can see how your script works. I'm gonna assume that you have a table of craftable items, and each of these items falls into a certain class. This is an example of what such a table entry might look like: local tableOfCraftableItems...
  8. Shadowsong

    Doubt with OtClient Modules

    In the .otmod file of this module, below scripts: [ ... ] add autoload: true autoload-priority: 1001 Also, you have an invalid indentation in your .otui at line 5, delete the space character there.
  9. Shadowsong

    Change quest logs

    Quest log related stuff is usually in the quests.xml file. If you open that file and search for the name of the quest (or any related storage values) in it, you should get to the entry related to that quest. Post that entire part of code here, but my guess is that you probably just need to...
  10. Shadowsong

    Creature Sprites Pack/Artist

    Thank you @Sajgon for the kind recommendation, much appreciated, and thank you @daisaku101 for a professional and smooth deal, should you need a voucher for your future business on OTLand with other members, consider this one of them. :)
  11. Shadowsong

    Lua Quick help on a NPC

    The "msg" variable is the player's reply, the same one used here -> msgcontains(msg, "withdrawn"). So you could do npcHandler:say("Do you really wish to withdraw " ..msg.. " gold from your bank account?",cid)
  12. Shadowsong

    Blueberry bush not working also lag

    Mate, if something as trivial as a blueberry bush script is not working on your distro by default, I recommend you move away from that distro asap (assuming we're talking about the default blueberry scripts that come with it). With that said, post the script so it can be inspected.
  13. Shadowsong

    Playing around with UI

    You can edit this sort of stuff in client_entergame module
  14. Shadowsong

    Object Builder

    Don't think you can do this in object builder. You have to edit the client, but you can't do it on Cip client. On OTClient, you can go to src/const.h and change: ITEM_TICKS_PER_FRAME = 300, to whatever you want. It's in miliseconds.
  15. Shadowsong

    Fury

    Some old faces gone, some new faces around, but it's still alive. :)
  16. Shadowsong

    [Germany] [Custom] Necronia ❂ Open-Beta Now

    Happy new year Destruckto, About your question - it is possible, but highly unlikely we're gonna do that because we don't want to spoonfeed everything to the players. For example, there is the "missing bag" quest from Strahmadeus, he tells you he lost it in a part of caves beneath him, but not...
  17. Shadowsong

    Shiva Shadowsong Thread

    Thanks for the tips, I like the way the green part looks in your revamp, I'll try to utilize more of this technique next time I make sets. :)
  18. Shadowsong

    Shiva Shadowsong Thread

    Leshrot thank you for your feedback, much appreciated as always. I'd like to make a few remarks on your comment - the flat technique I chose to use because I'm currently playing with that style and experimenting with it, you can see it in my most recent posts that it's very prominent. I won't...
  19. Shadowsong

    Shiva Shadowsong Thread

    Here are some new sprites from me to look at, I've withdrawn into the shadows to work from behind the curtains for a while, but there's always something to share: Several new sets; some were sold to a client, some were made for my web store. If anyone is interested, you can find more info...
  20. Shadowsong

    Lua Variable Monsters Health (TFS 0.4.0)

    Well, there's plenty of ways this could be done. Not sure if 0.4 has an onSpawn event for creatures, but if it does, it could be used in conjunction with setCreatureMaxHealth. If not, you can go to sources and in monsters.cpp you will find the variable healthMax which is assigned to monsters (by...
Back
Top