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  1. BahamutxD

    Tibia dieing?

    I bet Tibia will survive WoW dying first. No jokes.
  2. BahamutxD

    C++ RME or other map editor

    Use https://otland.net/threads/rme-3-x-rme-modification-3.235972/ And ignore any brush loading error (or just try to fix them yourself) - most of this extensions can't support all of the client versions at once so errors usually mean that sprite is not present in that version.
  3. BahamutxD

    C++ RME or other map editor

    https://otland.net/threads/remeres-map-editor-3-7.274405/
  4. BahamutxD

    [list] CIPSoft lazy solutions

    You just make water transparent and map below it. For ground floor (7) to underground (8) theres a hardcoded visual black barrier - we don't know if that screenshot has that barrier removed or just mapper over/below floor 7.
  5. BahamutxD

    TFS 1.3 - Buggy Doors

    If we are to maintain compatibility with old maps or even the RL/TFS map - this won't help as every instance of closed door turned to locked after PR#3000 and vice versa. This change will just help new placed doors.
  6. BahamutxD

    TFS 1.3 - Buggy Doors

    Nvm - actually I think I understand what you mean now. RME defaults to the first normal door when using the door paint which is the closed one. Now with this TFS change the first door is the locked one. https://github.com/otland/forgottenserver/pull/3300/files Thats a change made there - it...
  7. BahamutxD

    TFS 1.3 - Buggy Doors

    Use 6253 instead if you want the door to be unlocked. Most (all?) normal doors have a locked version - you can check that by going to tfs/data/global.lua - not sure if you both or me are missing something here but this is how it is supposed to be. The only real issue is that items.xml will pass...
  8. BahamutxD

    OpenTibia [RME 3.x] RME Modification 3

    Hold Left Alt - that will force placing on top - works for many other things.
  9. BahamutxD

    C++ Updated RME ground.xml, borders.xml, ect.

    https://otland.net/threads/rme-3-x-rme-modification-3.235972/
  10. BahamutxD

    OTClient 1.0 (Release)

    It would be interesting to support extended viewport if this makes it to TFS https://github.com/otland/forgottenserver/pull/3456
  11. BahamutxD

    RME 3.6.1 - Different walls don't combine.

    If you can confirm the issue open a report on git GitHub - hampusborgos/rme: Remere's Map Editor (https://github.com/hampusborgos/rme)
  12. BahamutxD

    RME 3.6.1 - Different walls don't combine.

    Disable autoborder (A) - copy the stone wall (crtl+C) and paste it (ctrl + v) - then you can enable auto border again. If you want the framework wall to be on top - repeat the process with the framekwork wall and it will display on top of the stone wall.
  13. BahamutxD

    How to: Tree bridge (River)

    You can just remove swimming (movements.xml) for X tiles (ie 4820) so you can use that as walkable and leave the others (4821-4825) for swimmable.
  14. BahamutxD

    Mapper Mapper for hire

    Actively looking for more jobs.
  15. BahamutxD

    Black holes stairs (remers)

    Maybe you know this but this is why many stairs/ladder have two versions for the sprite - The first ment for ground floor and the second for the rest.
  16. BahamutxD

    Help with screen of otClientV8

    OTCv8 has default support for extended view if using Added extended map size · OTCv8/forgottenserver@266a569 (https://github.com/OTCv8/forgottenserver/commit/266a569d25468a82b3c4cc7b3d5f19a057a729f6) or just the precompiled otcv8-tfs in that repo. As you mentioned - you need to enable this...
  17. BahamutxD

    Abdo Mapping Show Off

    I'd suggest you practice with newer versions (10.98) so you are able to benefit from a wider range of sprites. Older versions focus more on gameplay/playability than the map actually looking good. You can definitely make good looking maps on 8.6 but as you work more and more on that version...
  18. BahamutxD

    Suggestion for safer Forum

    Disabling the ability for users to hide their profile and removing name changes (why is this even allowed in a forum that suffers from scammers/multi-accounts?) would help a lot to keep track of good/bad users.
  19. BahamutxD

    Reddington = Aurelion = Azleh (Scammers group)

    10. Multi accounts: The use of alternative accounts is NOT allowed for the purposes of advertising (such as commenting in your own advertising thread, creating a new account for your OTS) or commenting in threads belonging to others. It is neither allowed to use alternative accounts for ban...
  20. BahamutxD

    TFS 1.X+ I need to know if this server has viruses.

    If its a datapack you should be safe but just to be sure it would help if you let us know what exactly did you download.
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