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  1. dip'ah

    First Level 550 On ShadowCores !

    Gratz
  2. dip'ah

    [Sweden] CsTibia official launch, March 5, 16:00 CET (custom client)

    Every time I've tried American host it didn't turn out to be good for any type of server. :(
  3. dip'ah

    [Sweden] CsTibia official launch, March 5, 16:00 CET (custom client)

    if everyone who said actually logged in instead of making the player count decide if to play or not, a lot of servers would have a lot more players than they currently are having ;)
  4. dip'ah

    Tibianus 7.4 - highrate, cooming soon!

    It was difference between 7.4 and 7.5 in mana regain and everything else. 7.5 is more or less like 7.6.. all versions between 7.5 - 7.72 is identical, the only difference between them are some small fixes, some few items added and fixed map-walk bug in client and added graphical options(grap...
  5. dip'ah

    [Sweden] CsTibia official launch, March 5, 16:00 CET (custom client)

    Sorry, I'd love to open it earlier but I have some work to finish before the launch :)
  6. dip'ah

    Tibianus 7.4 - highrate, cooming soon!

    he is going highrate but depening if he has the right knowledge or not his "settings" may be off by 50%.. so he says it's 10x magic it might be 5x instead if he thinks 7.4 stats are the same as on 7.5+
  7. dip'ah

    [Sweden] CsTibia official launch, March 5, 16:00 CET (custom client)

    After some time and after a lot of progress and work, CsTibia is finally ready for the official release. Website: Http://CsTibia.com Online time: 100% (24,0 hours/day) Type: Custom Server, Custom Map Exp: custom 1x Map Status: 9 maps, more will come Aztec, Cubes, Dust2, Four Houses...
  8. dip'ah

    Tibianus 7.4 - highrate, cooming soon!

    Just to point out this one: Mana/HP regen: Doubled real tibia regens You haven't forgot that in 7.5 you get 4x faster mana than in 7.4? So your double.. is it 2 mana/4 seconds(double 7.4) for a promoted mage, or is it 4 mana/2 seconds (double 7.5+) Edit: You also know at 1x magic, 20 used...
  9. dip'ah

    [A small reminder]It`s the internet. Dont trust Everyone.

    Actually you can't trust anyone. Really.. not even very known high-rep people. I remember back in 2009, I was moderator on otfans in the download section, approving files and remove virus infected stuffs. However one day I was going to buy something from Evo (Otfans second admin, very known and...
  10. dip'ah

    Keep one, drop one

    Nature kick
  11. dip'ah

    Server crash on map loading

    Unique is a name, not a law.. And it's not something that crash systems using it more than once. And you should really read my last post with that you guys want only 130k actions while my way to do it allows 4225kk actions. beside, using 1 unique id once will be messy, sooner or later.. It's...
  12. dip'ah

    Server crash on map loading

    I'm not trolling, like I said in a earlier post, if you're serious about a project it's better remove the warning functions directly from the C++. using "other ones" seems easy yeah, but what about the day you've used all? The biggest action-used server I've had is my current one "DarkOT" that...
  13. dip'ah

    Server crash on map loading

    I got one question @ralke Did you compile the .exe yourself?
  14. dip'ah

    Server crash on map loading

    Only if scripts are made very poorly it will cause problems. If you have 0 control over how they're used and how the scripts are done, ofc it will cause huge problems. But if you have control and a structure how to use them, the game will not only be more stable, but you can use same unique ids...
  15. dip'ah

    Keep one, drop one

    dumb ass
  16. dip'ah

    Server crash on map loading

    Sorry my humle global mod, But you're so wrong about that (Unless TFS have done something to fuck that up). You can use same unique id 50000000000000000 times over and over, that should not cause the game to crash. depending on your server systems, you might have to use same unique over and...
  17. dip'ah

    Whats your Computers Stats?

    old thread but whatever.. Processor: Intel i7 CPU 3.40 Ghz (8x). RAM: 20 Gb. Graphics: 2 Gb Nvidia GeForce. C-drive: 200 Gb SSD for faster loading OS and systems. 2x 1 TB SATA hard drives. Network: 1 Gbs. Actual internet: 40 Mb/s mobile with transfer-limits (yey for internet when you're living...
  18. dip'ah

    OTLand's community appreciation.

    you know what the OT-Community should do? :D Start releasing websites and servers without configs, everything about config is in the actual files :D No handicap help :P Then people would have to actually open their webfiles, to see where the connection to the database goes, and they'd have to...
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