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  1. nawyrus

    Summon teleport

    Found another script and adapted it myself, replaced getThingPos with GetCreaturePosition and it worked. http://otland.net/threads/summon-teleport-script.200354/ function onThink(interval, lastExecution, thinkInterval) local maxDistance = 10 for _, cid in ipairs(getOnlinePlayers()) do...
  2. nawyrus

    Summon teleport on TFS 1.0

    Found another script and adapted it myself, replaced getThingPos with GetCreaturePosition and it worked. http://otland.net/threads/summon-teleport-script.200354/ function onThink(interval, lastExecution, thinkInterval) local maxDistance = 10 for _, cid in ipairs(getOnlinePlayers()) do...
  3. nawyrus

    Rust remover

    The problem in your script is that every item gets the same chance, golden armor has a 0,10% rate in real Tibia, with it to obtain one will be as likely as a brass or plate armor.
  4. nawyrus

    Rust remover

    Found this in some polish site. I removed wrong items and some lines, fixed the rates according to the wiki statistics. Tested on TFS 1.0. One alert: chain armor rate in the common rusty armor in the wiki is 30,14%, here you will see 6966 resulting from the way the script is structured...
  5. nawyrus

    Summon teleport on TFS 1.0

    function onThink(interval, lastExecution, thinkInterval) local tabla = {} local maxDistance = 10 for _, pid in ipairs(getPlayersOnline()) do local summons = getCreatureSummons(pid) if #summons > 0 then table.insert(tabla, pid) end end for _, t in ipairs(tabla) do local summ =...
  6. nawyrus

    Summon teleport

    bump
  7. nawyrus

    10.31 Monsters

    Created none, but in almost all non-boss creatures I edited something, or at least revised.
  8. nawyrus

    10.31 Monsters

    I'm still working on it, testing some attack rates and fixing areaeffects using videos as reference, planning to add Roshamuul monsters this weekend.
  9. nawyrus

    Summon teleport

    Is there a chance this could work in TFS 1.0? function onThink(interval, lastExecution, thinkInterval) local tabla = {} local maxDistance = 10 for _, pid in ipairs(getPlayersOnline()) do local summons = getCreatureSummons(pid) if #summons > 0 then table.insert(tabla, pid) end end for _, t in...
  10. nawyrus

    ObjectBuilder [10.32]

    Amazing.
  11. nawyrus

    10.31 Monsters

    I revised even pre 8.60 files, as I said before, in almost every folder I fixed something, it should be easy to use in your project, since folder and file locations are identical. From old stuff, as examples, hydra, serpent spawn, wyvern, dragon lord, frost dragon, they were all wrong. About...
  12. nawyrus

    10.31 Monsters

    Will you use it? It is hardly getting any attention here...
  13. nawyrus

    10.31 Monsters

    I haven't modified file/folder locations and didn't add new files. I revised nearly all folders.
  14. nawyrus

    10.31 Monsters

    I revised/fixed almost every non-boss monster based on wiki information, videos in some cases. I had to get creative when information was lacking. Including: warzone monsters, arak demons, new drefia, hive insects, deeplings, drakens, high class lizards, yielothax, lost dwarves and more. Older...
  15. nawyrus

    New OTItemEditor

    Worked perfectly with 10.31.
  16. nawyrus

    [10.77][TFS 1.2] ORTS, a real map project

    This also happens when I walk on my god character, a bigger value for maxPacketsPerSecond in the config.lua solves this.
  17. nawyrus

    [10.77][TFS 1.2] ORTS, a real map project

    It also happened here, the solution I found was to add a line in 'hosts' with the local ip and the no-ip, explained in detail here: http://www.boutell.com/newfaq/creating/cantaccessmysite.html. 192.168.1.3 xxx.no-ip.info
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