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    Solved Monster attack me only when I attack it

    if isMonster(cid) then if isPlayer(target) then if getPlayerStorageValue(target, 74564) ~= 1 then if getCreatureName(cid) == "Guardian Statuei" then return false end end end end I just need a storage :)
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    Solved Monster attack me only when I attack it

    What I mean is how I make this: Creaturescript.
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    Solved Monster attack me only when I attack it

    Ok, how I make the creaturescript?
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    Solved Monster attack me only when I attack it

    But if I put <flag hostile="0"/> the monster never attacks me, I want it to attack me when I attack it.
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    Solved Monster attack me only when I attack it

    Where I put this? <?xml version="1.0" encoding="UTF-8"?> <monster name="Guardian Statue" nameDescription="a Guardian Statue" race="blood" experience="12000" speed="0"> <health now="15000" max="15000"/> <look typeex="3739" corpse="0"/> <targetchange interval="2000" chance="50"/>...
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    Solved Monster attack me only when I attack it

    I'm making a quest, but before it, I put a monster protecting it. My problem is that I don't want it to attack me when I get close to it. This is the monster attacking me: I need a script about a monster that only attack when I attack it, I've seen creaturescripts about "Passive...
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    Problem with PvP

    It still doesn't work, I'm sure I can never attack, I don't know what the problem is. - - - Updated - - - Here's a video with the problem: http://vimeo.com/62129266 When the secure mode is on, it says "Turn secure mode off if you really want to attack unmarked players", and when it's...
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    Problem with PvP

    It didn't work :/
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    Problem with PvP

    -- The Forgotten Server Config -- Account manager accountManager = false namelockManager = false newPlayerChooseVoc = false newPlayerSpawnPosX = 1123 newPlayerSpawnPosY = 1123 newPlayerSpawnPosZ = 15 newPlayerTownId = 1 newPlayerLevel = 1 newPlayerMagicLevel = 10...
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    Problem with PvP

    I have an annoying problem with the pvp. When I try to attack a player with the secure mode off, it just sends the cancel "Sorry, not possible." It's not a problem from the protection level. I don't know if I need a creature script or something about the vocation being "attackable". Anyone know...
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