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Hello, I'm Adrik, and I am the creator of the Naruto Story.
This is the first OTS where jumping was introduced, the first OTS with dash, and many, many other unique features—and I want to create even more.
This is a great opportunity to thank the people who work with me on the server, they are...
Welcome,
I'm looking for a spriter for the Naruto Story (Naruto Story – OTS (https://narutostory.net)).
One spriter is currently watching over the project, which turns out to be too little for the last considerable interest in the game.
The tasks of the spriter would include:
Improvement of...
Hello OTLand.
OTClient changed the game on OTS.
We have many servers, that thanks to OTClient are unique, interesting, but recently we neglected OTClient.
@MagicWall reminded that OTClient needs us right now, changes are needed. Check the topic.
Everyone agreed. OTClient must be developed...
Hello.
I'm looking for a mapper to project Naruto Story.
Rewards:
- % of server profit from the site (ads)
- Tutor with promotion opportunities
Media:
Site: Naruto Story
Check latest news on facebook:
Naruto Story
Discord: 4drik#3435
Hello,
RME is not displaying the minimap properly.
Also exported minimap.png looks like that, with empty black color:
When in OTClient it looks as should and I wish to export it in this way:
I'm using RME with extended sprite option and transparency on.
I wish to get exported map like this...
Hello.
How can I extract only front part of outfit and save it as looktype.png?
Example:
OK, I've found a function: exportImage in thingstype.
Then I changed it to save only front sprites (x = 2) with a name of getId().
Then run client, enter game and in console write:
outfit =...
Hey,
I do not plan to be active there, but sometimes I'm gonna throw something.
I do not like to do sprites, I feel much better as a developer in OpenTibia area but I wanted to see what I would do now in paint.
Ultimate/Mystic Gohan:
Remastered:
Base Vegeta:
Vegeta GT:
Vegeta SSJ4:
Hello.
I have a lot of free time recently so I am announcing that I am available to do graphic work.
Logos, avatars and even GUIs to the OTClient (with .otui).
So, what you can expect:
Enter Game view designed for old LFOnline project:
A little edit can make the sale much better:
Logo for...
Hello.
When moving stackables and using numpad to set value, the value is incorrect.
By numpad 1 click, value changes to 10.
By numpad 5 click, value changes to 50.
The value is with unnecessary 0.
Edit:
OK, fixed.
There's hidden spinbox.
If you will look closer at window #2 you will see it in...
I tried to do onEscape (close window by key - "Escape") for miniWindows.
Currently it only works for MainWindows so I wanted to extend it.
In corelib/ui/uiwindow is
function UIWindow:onKeyDown(keyCode, keyboardModifiers)
if keyboardModifiers == KeyboardNoModifier then
if keyCode ==...
Hello.
I want to send outfit when you log in.
I've found subWidget:setOutfit(value) in characterlist.lua so I did sent msg with looktype but then I've got an error:
Do we know how to fix it?
Hello.
Battle window on minimize, the problem concerns hideButtons:
#Edit:
Fixed.
Go to OTClient\modules\corelib\ui\uiminiwindow.lua
after:
self:getChildById('bottomResizeBorder'):hide()
paste:
local filterPanel = self:getChildById('filterPanel')
if filterPanel then...
I'm confused.
I've made soul bar based on mana bar in modules\game_healthinfo but it's frozen.
It's not changing until I relog, then it show me actual value of souls but it's still frozen until next relog.
Please, give me advise what should I do.
#Edit:
My fault, solved.
I just had to run...