• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Search results

  1. bertosso

    Bug using runes/fluids while walking

    Hello, Im having a problem when trying to use runes/fluids while walking, sometimes it does not miss/use it, the character just kind go back the sqm like in the video below: Gyazo Screen Video (https://gyazo.com/e483da9c0b4f2d2ed9c1bf1097ff602a) Found this thread whit a similar problem...
  2. bertosso

    Background colors on rarity system

    Hello, I installed the rarity system on my server (TFS 1.4.2) and it works well, the itens drop with different rarity and attributtes, but the tooltip does not read the rarity and it does not change the background colors in the inventory/containers. I checked the others posts here in the...
  3. bertosso

    TFS 1.X+ Bug with dodge system

    Hello, Im having a really strange bug on my server. When i put the dodge system i got 2 bugs that happens: 1st: My task module stop working. 2nd: When dying the character just stands there. The client show this errors: If I disable the dodge system both things work normaly, and i...
  4. bertosso

    TFS 1.X+ Slow Character Walk in certain speeds

    Hello, I have a problem that at certain speeds the character does not walk properly, here is a video representing the bug, when walking with the character at his normal speed he walks a little stuck, when i put boh and time ring that make the char have a higher speed he walks normally, I...
  5. bertosso

    TFS 1.X+ Bug with stackable itens in character inventory

    Hello, how u guys doing? I got a bug on my server when i have stackable itens on my hands or ammo slot in inventory. EX: If i try to move the spike sword to the rune slot (7.4 not stackable runes) it shows the message "There is not enough room" like it should be, but if i move the spike...
Back
Top