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  1. J

    [10.00/11] OTXServer Full Global Daily Updated!

    Hey guys. Thanks for this huge amount of work :O My server is running, I set up the website and can browse to it and create an account. Everything seems fine except the simple fact that I cannot connect due to the use client protocol 10 or 11 error on player login. This feels like a very small...
  2. J

    How to have some quests pre-completed

    hey guys thanks for the replies it is much appreciated. In my login.lua I see this.. local events = { 'TutorialCockroach', 'ElementalSpheresOverlords', 'BigfootBurdenVersperoth', 'BigfootBurdenWarzone', 'BigfootBurdenWeeper', 'BigfootBurdenWiggler'...
  3. J

    [10.77][TFS 1.2] ORTS, a real map project

    Thanks for the script. I put in in my data just as it should be, but for some reason it does not work. Maybe I am inputting the parameter wrong. Any tricks? thanks.
  4. J

    [TFS 1.0] TalkActions !commands

    thnak you!
  5. J

    [10.77][TFS 1.2] ORTS, a real map project

    Glad we could help. I am not sure about the Znote shop system. I ended up using Geisor.
  6. J

    How to have some quests pre-completed

    This question may be a bit silly, but I go about what I am trying to do in the most efficient way possible. I am running TFS 1.2 RL project 10.77. This data pack https://otland.net/threads/10-77-tfs-1-2-orts-a-real-map-project.204514/ I have players on my forum requesting access to certain...
  7. J

    [10.77][TFS 1.2] ORTS, a real map project

    https://otland.net/threads/opentibia-dll-pack-v2-0.155310/ I used that. Scroll to the bottom of the op, and make sure you download the 32bit dlls.
  8. J

    [10.77][TFS 1.2] ORTS, a real map project

    If you are having trouble with windows 7 compiled 64x with random crashes every 20mins or so.. Try to compile in 32bit instead and make sure to use the 32bit dlls. I did this and now my server is running very nicely.
  9. J

    [10.77][TFS 1.2] ORTS, a real map project

    sorry for double post. When Server crashed I debugged in Microsoft Visual Studio. Sorry about the lack of proper formatting skills. I have no idea whats going on :( I just rely on people far smarter than I to help. Thanks a ton for your time. I compiled myself just fine with no errors. Now the...
  10. J

    [10.77][TFS 1.2] ORTS, a real map project

    Hey thanks for the awesome server. I have Geisor set up and the server runs. Occasionally it crashes though :( I am curious.. Am I missing dlls? I only have two dlls running in server folder. Am I missing some, or is this newest server just that much streamlined that the were able to cut alot of...
  11. J

    Emporia 8.6x - OtLand Exclusive! <3

    I compiled tfs 0.4 rev 3884 and used your emporia RL data pack. Everything is fine but one thing. I have had 6 machines both inside and outside my network able to connect just fine. Yet I have had 4 machines client debug. The error I get is related to GUI.cpp Debug Assertion 9.10 GUI.cpp 1889...
  12. J

    How to convieniently update your custom client

    My server utilizes a custom client because I have added numerous original items and monster sprites. The server is running great so far, only problem is, I want to add more customs, meaning I will be needing to update all of my players .dat and .spr files else they will all debug. I would like...
  13. J

    players are not getting skills

    <vocation id="2" name="Brawler" description="a Brawler" needpremium="0" gaincap="20" gainhp="22" gainmana="5" gainhpticks="1" gainhpamount="5" gainmanaticks="1" gainmanaamount="2" manamultiplier="1.0" attackspeed="1500" soulmax="100" gainsoulticks="120" fromvoc="2"> <formula meleeDamage="1.0"...
  14. J

    players are not getting skills

    Everything was working great until I decided to make a change to vocations.xml Now none of the players on server are getting any skill points.. :( Could you please enlighten me? Thank you so much:o
  15. J

    Attack Damage/Attack Speed on Bow/Crossbow

    I would be ever so grateful if you could point me in the right direction as to where/how I would go about doing this? movements.xml? weapons.xml? items.xml? (obviously this is where I change the ammo attackspeed) in which of the files to I add the "onEquip" you mention, and what would it...
  16. J

    Attack speed on weapons?

    I have gotten this to work for swords and other melee weapons just fine, but any tips on how to make this work on a distance weapon. I want to make my "machine gun" shoot faster than my "handgun" I have been trying to figure this out for like 10 hours straight now. All I have learned is that...
  17. J

    how to make a weapon attack more times per "turn" or "click" (change attack speed)

    Good point. I have only made the item in items.xml, I have yet to make it in weapons.xml Thank for the reply Destination. Ill let you know if it works. With some more searching I found this. Don't know why I couldn't find that before. http://otland.net/f132/attack-speed-weapons-165654/ -...
  18. J

    Adding New Vocations

    Hey I figured it out. After you edit your vocations.xml make sure to update your SQL database by going into phpmyadmin and importing the .sql file in the schemas folder of your server files.
  19. J

    Adding New Vocations

    What is it that I need to change in SQL database to do this? Thank you
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