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  1. suaterken

    Action [TFS 1.1] - Slot system

    you mean its not possible with lua functions. but if we change .cpp and .h code can we do this ?
  2. suaterken

    Action [TFS 1.1] - Slot system

    Hey nice script, works great ! I want to ask something, is there anyway to add attack speed on weapons ? like 1.5x faster or 2x faster . Thank you for help
  3. suaterken

    Solved How to detect player in war or not, and how to Hide spell words in screen

    Problem solved, i wrote new functions for first question. i changed 1 line for second question. Thank you for watching thread :) close thread.
  4. suaterken

    Solved How to detect player in war or not, and how to Hide spell words in screen

    --Edit im using TFS 1.0 version -- Hi, im new here. Thank you for that community, i like it :) My first question is: local pz = player1:isPzLocked() it gives if player1 attacked someone (skulled, really pz locked) then it gives true but local pz1 = player2:isPzLocked() if player2 attacked...
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