setCombatParam(combat25_NewItem70405, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)
setCombatArea(combat25_NewItem70405,createCombatArea({{1, 1, 1, 1, 1, 1, 1},
{0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 2, 0, 0, 0}}))
function getDmg_NewItem70405(cid, level, maglevel)
return...