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  1. D

    Build an Entire Server

    Well, I'd like to know if there's a walkthrough on how to create a server from 0.. I mean: Scripts, everything...
  2. D

    Solved Oramond Doors Bug

    @Shadow Dan! Thanks! Problem solved...
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    Solved Oramond Doors Bug

    Already done and still the same sht.. I removed all "buggy doors" and started the server.. Then the doors were not there anymore.... I closed rme and opened again adding the right doors... When I started again still the wrong doors.. Like... Wrong door is ID 22818 and the "good" one is 22824...
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    Solved Oramond Doors Bug

    Hi! Well i'm having some trouble... Some of my houses in Oramond are with doors bugged like a vertical door is an horizontal door... In rme is ok.. But when I log into game still the same old id..
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    Lua Task Sys... (Need Some Help Here)

    oldrak.lua local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid)...
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    Lua Task Sys... (Need Some Help Here)

    actions/demonoakgravestone.lua function onUse(player, item, fromPosition, target, toPosition, isHotkey) if player:getStorageValue(Storage.DemonOak.Done) == 2 then player:teleportTo(DEMON_OAK_REWARDROOM_POSITION)...
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    Lua Task Sys... (Need Some Help Here)

    actions/demonoak.lua local config = { demonOakIds = {8288, 8289, 8290, 8291}, sounds = { 'MY ROOTS ARE SHARP AS A SCYTHE! FEEL IT?!?', 'CURSE YOU!', 'RISE, MINIONS, RISE FROM THE DEAD!!!!', 'AHHHH! YOUR BLOOD MAKES ME STRONG!', 'GET THE BONES...
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    Lua Task Sys... (Need Some Help Here)

    grizzly adams (3rd half of script) npcHandler:say('Awesome! you finished ' .. (finished > 1 and 'various' or 'a') .. ' task' .. (finished > 1 and 's' or '') .. '. Talk to me again if you want to start a {task}.', cid) end else npcHandler:say('You...
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    Lua Task Sys... (Need Some Help Here)

    grizzly adams (2nd half of script) local task = getTaskByName(msg) if task and player:getStorageValue(QUESTSTORAGE_BASE + task) > 0 then return false end npcHandler:say('In this task you must defeat ' .. tasks[task].killsRequired .. ' ' ...
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    Lua Task Sys... (Need Some Help Here)

    Well, im making a global project and I was wondering how can I fix this issue here.. I want the Demon Oak quest same as tibia-rl... When player obtain 100 task points and finish the Demons task (6666 monsters), the NPC Grizzly Adams give him a Holy Icon and then following to the wiki tutorial...
  11. D

    Lua I Was Looking For...

    A Tutorial as this one - https://otland.net/threads/tfs-1-0-lua-functions.197202/ With LUA functions for TFS 1.2
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    Lua Neutral Matter

    @whitevo U'll kill me but I 1st posted the 1.0 TFS script (my fault).. Now the 2nd script I've posted with folder/scriptname.lua is the TFS 1.2 version.. :confused: That one is the correct (buggy) one
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    Lua Neutral Matter

    creaturescripts/overlordkills.lua local overlords = { ['energy overlord'] = {cStorage = Storage.ElementalSphere.BossStorage, cGlobalStorage = GlobalStorage.ElementalSphere.KnightBoss}, ['fire overlord'] = {cStorage = Storage.ElementalSphere.BossStorage, cGlobalStorage =...
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    Lua Neutral Matter

    actions/OAELever.lua local config = { exitPosition = Position(33265, 31838, 10), area = { from = Position(33238, 31806, 12), to = Position(33297, 31865, 12) }, positions = { Position(33272, 31840, 12), Position(33263, 31840, 12)...
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    Lua Neutral Matter

    @whitevo kkkk a long time coding well looking here i found something that would be excelent i my "POV".. but still the same sh*t when using the knife on the body.... look actions/lever.lua local config = { {position = Position(33270, 31835, 10), itemid = 8300, toPosition = Position(33270...
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    Lua Neutral Matter

    Only in actions, right? @whitevo
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    Lua Neutral Matter

    Rework everything? The only thing that's not working is when I use the obdisian in the dead monster... The rest is working perfectly.. Isnt easier write only that step? @whitevo
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    Lua Neutral Matter

    @whitevo I'm using TFS 1.2 they're all registered...
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    Lua Neutral Matter

    lord_switch.lua local vocs = { [5] = {x = 33180, y = 32198, z = 13}, [6] = {x = 33329, y = 32075, z = 13}, [7] = {x = 33262, y = 32201, z = 13}, [8] = {x = 33085, y = 32095, z = 13}, } function onUse(cid, item, fromPosition, itemEx, tp) local p =...
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