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    Lua Problem with cid variables?

    Theres any problem using alot of differents cid variables in npcs like this? this way i think its secure to control everything in big scripts.. local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState =...
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    Storage value returnend "nan"?

    Hello guys, i have a doubt, somehow a storage value which should be a os.time() returned nan, what that means?
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    AddEvent or Onthink?

    Im thinking about using a for to check every slot item on player, what has a better performance? using onthink of creaturescripts or addEvent? and theres not a problem doing that, right?
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    Lua Call a function with string parameter?

    Its ok to call a function with a string as parameter? like this addEvent(arenaKickTime,60 * 1000,arenaDest,25,30,toPosition,3,exitArena,"testing, sending a msg, this should be a problem?.")
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    Is possible to add flags on players ingame?

    If i have a admin or something like that, ingame, no matter how.. i can add flags to player? with functions or something like that? Thanksss..
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    Dont use runes on battle window

    Hello guys, can someone help me? i think otclient dont have support for this yet, if i'm not wrong. i need cancel runes on battle against players, only monsters can be attacked by battle with runes, like oldschool tibia.. And another thing i need help is charges text on runes with charges...
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