How do you get these codes to pull the CLIEND ID to use in RME?
map_drawer.cpp
} else if(it.id == 12143 && !options.ingame) {
glDisable(GL_TEXTURE_2D);
glBlitSquare(draw_x, draw_y, red, green, 0, alpha/3*2);
glEnable(GL_TEXTURE_2D);
return;
} else if(it.id ==...