--Scripted by Legend--
local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_TYPE, 2)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, 11)
setCombatParam(combat1, COMBAT_PARAM_DISTANCEEFFECT, 4)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -1.5, -500, -1.5, -600)...