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  1. allanet

    [7.92 & 8.0] Evolutions (XML + SQL) by Xidaozu

    I wonder if you still have the 0.7.9 XML/SQL versions of this distribution. I can only find the 0.7.8, not the 0.7.9
  2. allanet

    [8.10] Evolutions 0.7.8 XML with Sources

    Through this post, I want to share a project that I have been working on for some time. Being a lover of version 8.10, we know that this version has a huge lack of sources, especially older servers that use XML database (Acc manager 111111/tibia). I made an attempt in the past to create an...
  3. allanet

    Action [TFS 1.3] Teleport to trainers.

    Incomplete script. It indeed work, but you need to do a function to verify every tile for free slots after every teleportation, otherwise when someone is teleported to a tile, it never clear itself, even before the player leaves. So the way that is, only one player can use all slots if he leaves...
  4. allanet

    Lua Adding an infinite amulet of loss

    I'm using OTServBR12 opentibiabr/otservbr-global (https://github.com/opentibiabr/OTServBR-Global) I been trying to create two new amulets, that works like an amuleto of loss, but don't dissapear when dying. But after three days straight I give up, I asking for someone to give me any ideias how...
  5. allanet

    MoveEvent Refill Stamina on PZ for premiums

    Same error, how I can fix it?
  6. allanet

    TFS 0.X Removing speed cap

    Bump
  7. allanet

    TFS 0.X Removing speed cap

    Bump
  8. allanet

    TFS 0.X Removing speed cap

    Like I said before, changing basespeed does not work. A little comparison I made: My old SVN server (I do not posses the sources files): (Speed value is set to 23962) This is like i want to be. My actual TFS (much more slower, even with Speed set to 50000)
  9. allanet

    TFS 0.X Removing speed cap

    Currently base speed formula in player.h: void updateBaseSpeed() { if(!hasFlag(PlayerFlag_SetMaxSpeed)) baseSpeed = vocation->getBaseSpeed() + (2 * (level - 1)); else baseSpeed = SPEED_MAX; } I tried to modify to...
  10. allanet

    TFS 0.X Removing speed cap

    It raised the speed limit, but it result in a small difference. It raised the speed cap on database ("speed value"). but i can't get the player to move faster. In fact after 5000 there's no difference at all ingame, somehow there's another speed cap limiting this value. Of course I had...
  11. allanet

    TFS 0.X Removing speed cap

    I'm been trying to remove the speed cap (at least with mouse clicking) without success. I want that when someone click on minimap, he will be almost instantly there. On old SVN (XML) servers works that way, but in TFS there's a speed cap. I'm using TFS 0.4 I tried to increase max_speed on...
  12. allanet

    TFS 0.X Increasing monsters attack delay

    TFS 0.4 have Sqlite support (I need the account manager). The TFS 1.X has dropped-it
  13. allanet

    TFS 0.X Increasing monsters attack delay

    I am currently creating a High XP server where it is common to teleport, unleash spells, and exit quickly, even before there is time to take monster attacks. But when I migrated my base to OTX2 (which is based on TFS 0.4) The monsters attack very quickly, this delay being almost zero, so when...
  14. allanet

    TFS 0.X Dropping all items on death, even with bless

    Well, I follow the path from npc that sells bless, and realize why blessings dont work. my config.lua -- Blessings blessings = false blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecrement = 5 eachBlessReduction = 8 useFairfightReduction =...
  15. allanet

    TFS 0.X Dropping all items on death, even with bless

    Almost fixed, loot drop is working correctly now, but bless still not working. I had change the function onDeath from player.cpp (I had replaced mine with the old tfs 0.3.6pl1) bool Player::onDeath() { Item* preventLoss = NULL; Item* preventDrop = NULL; if (getZone() ==...
  16. allanet

    TFS 0.X Dropping all items on death, even with bless

    Inside creature.h enum lootDrop_t { LOOT_DROP_FULL = 0, LOOT_DROP_PREVENT, LOOT_DROP_NONE };
  17. allanet

    TFS 0.X Dropping all items on death, even with bless

    Blessing is only a part of the problem. With or without blessing the player drops EVERYTHING on death, without any skull, and receives an empty bag. Only amulet of loss can prevent losing items. I have tried, dont work, still dropping everything on death with bless or without it. player.cpp...
  18. allanet

    TFS 0.X Dropping all items on death, even with bless

    Distribuition: TFS 0.3.7 , protocol 8.10 When a player die, he lose all items, backpack and equipments, and receive an empty bag, even with all the blessings. This is only prevented using a amulet of loss, in that case everything works normal (no drop backpack or equipments drop, and aol is...
  19. allanet

    TFS 0.X OTX 2.9 (TFS 0.3.7) Runes Auto-stack causing glitches.

    I'm trying to fix one of several bugs of OTX 2.9 version 8.0 - 8.11. The problem is: Everyone gets a Debug when approach any rune. With OTclient I was able to discover why, all the runes came with 160 charges, even if i make them by spell or by GM command. I guess that the version I was using...
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