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    Tibia 11 .dat File Structure

    Anyone is able to extract proto files from the newest client? There were some changes, those posted above are not actual anymore and the mentioned script is unable to extract them from the newest client (gives only shared.proto and exits with errors). Thanks.
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    [9.54] Gray Dat Editor

    Latest version: -works for 9.4 - 9.6+ -adding new objects Creating objects bigger than 2x2 soon : ) There is no signature check yet, so if you choose the wrong file version (e.g. choose 9.6, while opening 9.4 file), the program will crash. Any ideas of useful new functions?
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    [9.54] Gray Dat Editor

    9.6 version: http://www.multiupload.nl/IAQGT5L4G6 When the update will be released, I'll make multi-version + adding new objects. - - - Updated - - - I don't know why the text changed to "LNX.lu - earn money with your links!", but the link is correct. If moderator will read this, please...
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    [9.54] Gray Dat Editor

    So you're bugged. Multiupload is popular site and there were never any problems with it.
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    [9.54] Gray Dat Editor

    Not yet, but I'll most likely do it in not-too-distant-future ;p
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    [9.54] Gray Dat Editor

    It looks like client or server has info which object it should animate and which not. In the program everything looks ok, also when I add more frames to existing animations it also works well, but when i try to animate a static object, or leave only 1 frame in animating object, the client...
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    [9.54] Gray Dat Editor

    Yep, it doesn't support bigger than 2x2 as there is no such object in original file. If someone really uses such big items, I can add it.
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    [9.54] Gray Dat Editor

    Hey. I haven't seen working dat editor for a long time, so it's time to introduce one : ) It works now for every client after introducing market, but won't work with previous ones (maybe I'll add them in the future). It's not very imposing, but have all the basic functions, except adding new...
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