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  1. Heatblade12

    Question of "populating crates/chests/box's" ect

    so your telling me, that every chest i have (thousands) needs to be filled manually in a map editor? *sigh* Scary...
  2. Heatblade12

    [10.76] Nutopia Original Map (Huge Update 90% Finished)

    i also would like to see a reupload
  3. Heatblade12

    Solved PHPAdmin www Page error?

    That worked! Your cool, thanks!
  4. Heatblade12

    Newbie Looking somewhere to start

    Bump - So far i was happy with my server, until i tried to get a friend join. i port forwarded ports 7171,7172, (both can be found open) and my Config LUA file looks like this ip = "ip used from (http://www.whatsmyip.org/)" bindOnlyGlobalAddress = false loginProtocolPort = 7171...
  5. Heatblade12

    Solved PHPAdmin www Page error?

    Edit: Solved Hello Im using PHPadmin and i recently encountered this problem when i click on "My Account" How do i fix this?
  6. Heatblade12

    TFS V1.2 House's dont Save

    i have downloaded and started useing talk actions, thanks, it seems to be working for me
  7. Heatblade12

    TFS V1.2 House's dont Save

    i shutdown with the "X" Should i create a GM character? because i have been useing nothing but a normal player char till now i am running TFS 1.2 on windows 7. where is my server info so i can help show it? Edit: how do i use commands now that im "GOD"? i tried typing /closeserver into chat...
  8. Heatblade12

    TFS V1.2 House's dont Save

    Note: i tried asking around, and im feeling impatient, so i decided to open a thread haha i am working on houses right now, i bought a house, got a Furniture NPC to buy stuff from, i place the chest into my house after buying a chest from him. now. here is my problem, every time the server...
  9. Heatblade12

    Newbie Looking somewhere to start

    I got the server up, i got monsters, npcs ect. i figured out the GM mode and commands, i populated npcs, im just trying to figure out houses now. right now im useing the map that came with TFS v1.2, i added a few things to it tho. (dragon pit, demon dungeon, dragon lord castle ect) XD edit...
  10. Heatblade12

    Solved TFS 1.2 Npc's?

    im using PHPMyAdmin, im running the server privately, all i have been using was the default "original player" i suppose. Edit: i figured it out, now my mission to kill rabbits and wolves and see there ids
  11. Heatblade12

    Solved TFS 1.2 Npc's?

    "Try with a GM" whats GM and how can i use this awesome power to find the ID's i need?
  12. Heatblade12

    Solved TFS 1.2 Npc's?

    the 3 dead rabbit ID's i used are all dead rabbit id,s non of them are decayed ID's or skeleton ID's. what im trying to say is that, when i looked into the corpse ID, it brought back 3 different "Dead rabbit" corpses, along with 3 different decayed rabbits, 3 different skeleton rabbits, ect...
  13. Heatblade12

    Question of "populating crates/chests/box's" ect

    huh, i was hoping something like this was out there just ready to be used, like it was done before, but its sounded like this is just something that is out of my skill. the map im using right now is The forgotten server v1.2, im just running it for singleplayer, i populated it with npcs to trade...
  14. Heatblade12

    Question of "populating crates/chests/box's" ect

    sounds like i need to code it via LUA? that's beyond my ability. i can edit, follow someone else's work, but do it from scratch, i would not know where to begin.
  15. Heatblade12

    NPC [TFS 1.1] Monster Tasks

    where does the "killtasks.lua" go? edit: i suppose it goes to data\creaturescripts\scripts hope im right
  16. Heatblade12

    NPC Grizzly Adams (Killing in the name of... Quest) All tasks, more real-tibia

    just thought i would ask, i tried for a while, and before i start posting my code, and demanding help, may i ask, does this work with TFS 1.2?
  17. Heatblade12

    Question of "populating crates/chests/box's" ect

    Long story short im useing Remeres Map editor, and i have a map (The Forgotten Server) with a massive amount of empty chests, boxs, crates, ect... any way to add random items to them without manually doing it myself? ie, a tool that populates boxs with junk, or 2-4 gold ect?
  18. Heatblade12

    Solved TFS 1.2 Npc's?

    well, the Rabbit did not Decay, its still a dead Rabbit... i know there is 3+ different id's for a single dead rabbit, same thing with dead wolves ect, but i never got around to testing them since i never killed one yet. so, a lazy fix is to have all the dead rabbit id's for the sellable items...
  19. Heatblade12

    Solved TFS 1.2 Npc's?

    my sellable items look like this as i changed them. shopModule:addSellableItem({'vial'}, 7636, 5, 'vial') --SELLABLE = Items you are able to SELL to the NPC shopModule:addSellableItem({'vial'}, 7634, 10, 'vial') shopModule:addSellableItem({'vial'}, 7635, 15, 'vial')...
  20. Heatblade12

    Solved TFS 1.2 Npc's?

    Well, i got my server up, i placed the NPCs found in the folder, but there where no weapon/armor traders, no tanner to make money from, ect. i tried making a custom NPC based on Tom the tanner, just changed the name because i needed to reload it in a map editor blah blah blah Code's below...
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