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  1. WhiteOut

    Lua Remove Item-Give Storage-Remove Storage-When Use Door

    Great catch, you were right it didn't go away. Fixed : ) ~Sin
  2. WhiteOut

    Lua Remove Item-Give Storage-Remove Storage-When Use Door

    Now I just got to figure out how to make a 24 hour time clock which the first door that's being blocked comes back and the (unique 5809) door comes back that way I don't' always have to do restarts. ~Sin
  3. WhiteOut

    Lua Remove Item-Give Storage-Remove Storage-When Use Door

    Your the man, didn't even see this post but I'm glad it looks the same^^ Thanks bro! ~Sin
  4. WhiteOut

    Lua Remove Item-Give Storage-Remove Storage-When Use Door

    Nevermind I got it, thank you!!! function onUse(cid, item, frompos, item2, topos) local hasKey = getPlayerStorageValue(cid, 10054) if hasKey ~= 1 then print(":: Blag Key used by " .. getPlayerName(cid)) doPlayerSendTextMessage(cid, 16, "Blah.")...
  5. WhiteOut

    Lua Remove Item-Give Storage-Remove Storage-When Use Door

    Being that I haven't scripted in over 2 years could you please do a bit of format for me via where it goes, I understand what you mean just don't recall exactly where to include that. Thanks ~Sin
  6. WhiteOut

    Lua Remove Item-Give Storage-Remove Storage-When Use Door

    Negative, just your standard use item - get storage, need that storage to open the door.
  7. WhiteOut

    Lua Remove Item-Give Storage-Remove Storage-When Use Door

    Very easy script but I haven't scripted in quiet a while and I know I'm doing something wrong. TFS 0.3.6 I have two scripts that work in one quest and its a rather simple idea and I cannot get it to work...
  8. WhiteOut

    TalkAction Addon Doll [TFS 0.3.5]

    Nothing but haters now adays on these forums I see, bumping old good scripts use to be a good thing. ~WhiteOut
  9. WhiteOut

    TalkAction Addon Doll [TFS 0.3.5]

    Indeed if you read what I said I even state its still being used and a very good script. ~WhiteOut
  10. WhiteOut

    TalkAction Addon Doll [TFS 0.3.5]

    Still beyond an amazing script and great for future templates proven by still using it. ~WhiteOut
  11. WhiteOut

    Automatically Donation Castle System

    I'd guess for the fact it's not a "buy house command" it's a walk on uniid and right click item it automatically transfers house over; the only thing I could think of is to make the uniid change or tile change after it has been used by item (for me the item is a key to buy the castle) Not to...
  12. WhiteOut

    Automatically Donation Castle System

    @Ray Rewind that would be extremely cool of you; at the moment if someone has a castle and another has a key to buy a castle they could just buy that already owned castle so if you could make a storage out of it that would be amazing! Thank you in advance ~Sin
  13. WhiteOut

    Automatically Donation Castle System

    Didn't try it but it looks like it would work. That being said I wouldn't use it due to the other problems such as having the ability to buy someone else's castle. I don't doubt their is a solution to that but it's to advanced for me and I'd guess take to long lol Thanks though, ~Sin
  14. WhiteOut

    Automatically Donation Castle System

    I use TFS 0.3.6, this is an amazing script except the downfall of.. Problem: Item doesn't get removed. You can buy another person's castle. If item get's removed it doesn't give you any storage so obviously you won't be able to walk on the sqm again. Would be amazing if this script would to...
  15. WhiteOut

    CreatureEvent Upgrade weapon by killing monsters!

    Tried a few different ways and none seem to catch; need a better scripter's help or just the original script writer to look at it but that's doubtful now a days. Would be cool to have though! ~Sin
  16. WhiteOut

    CreatureEvent Upgrade weapon by killing monsters!

    Usually "nil value" just means it doesn't understand what function you are using in a script or it's written wrong. But thanks for the shout out. That being said I have a good idea what it could be just no time to test it out, maybe when I get back from the airport. ~Sin
  17. WhiteOut

    ☜ [Mapping ] Victor Amaral ☞

    Extremely cool project you got going. I really like your detailing + your way of mapping is very similar to mine except your way better at it lol. Keep it up! ~Sin
  18. WhiteOut

    Lua Rep mod help

    I do use this rep system and it works amazingly (despite the rep+ visual on monster kills) but there is one thing I was wondering and maybe one of you good scripters could help out with. Full Script I use TFS 0.3.6 Crying Damson Help: Shift + Left Click (Check yourself) it only says: 21:16 You...
  19. WhiteOut

    [Mod] Automatic Raids [Day and Hour]

    At first it didn't seem to work then I did a few server tweaks and made it go; so thank you for the release! ~Sin
  20. WhiteOut

    Action Fishing up Monsters

    Would be cool to have just wish it worked. Tested on TFS 0.3.6 and doesn't work just shoots the error repetitively (Yes I have changed all monsters and edited it about 100 times to make it fit and same result regardless the monster selection) [15/10/2010 11:32:12] [Error - Action Interface]...
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