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  1. C

    Lua NPC set storage after player sells item

    I'm using OTX 8.60. I would like to know how I do it so that every time the player sells an ITEM through the NPC Shop he receives any Storage. To illustrate better, we see that in the code below the ITEM Wand of Vortex can be sold from the player to the NPC. shopModule:addSellableItem({'wand...
  2. C

    Linux Server Crash

    Hello, how are you? Firstly sorry about English. My server is having problems and falling, so I decided to debug to know what was happening and the following errors appeared in the core file. #0 0x00000000004e59b2 in Item::canDecay (this=this@entry=0x7fa8c526bd80) at item.cpp:1712 #1...
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    Lua How many times the player killed and died for each other

    Good evening , I need help because I am implementing a system , and need to know how many times " in life " the player killed and died for another player. How to do this ?
  4. C

    Lua Check the TILE ID before teleport a player

    I need to check the place that will teleport a player before teleporting. If the place has the ITEM ID of this array: Choose another random position, look the code: I'm flattered!
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