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  1. Orbis

    Feature [TFS & OTClient] Progressbar for creatures

    True! I will try, thank u very much for answer
  2. Orbis

    Feature [TFS & OTClient] Progressbar for creatures

    Hi @oen432 I am not very good with codes... but it's possible create that system with "custom points" instead "time duration"? for create another "health bar" like a magic shield or another custom system, for example limited oxygen when players are swimming, then we set a new stamina for...
  3. Orbis

    [HELP] getInfoMousePosition

    didn't work actually i need something looks like this g_game.look(thing) but getItemId instead look
  4. Orbis

    [HELP] getInfoMousePosition

    Hi everyone! In OTClient there is some function that return informations of under mouse? Example: if not thing then return end itemID = getInfoMousePosition(id) print('ID:' ..itemID) end IDK Anyone help? Maybe: g_game.requestItemInfo maybe how i use ?
  5. Orbis

    [TFS 1.3 / C++] How i can send Player informations to CharacterList ?

    I'm trying input new informations in IOLoginData::preloadPlayer(Player* player, const std::string& name) Result with my edit: bool IOLoginData::preloadPlayer(Player* player, const std::string& name) { Database& db = Database::getInstance(); std::ostringstream query; query <<...
  6. Orbis

    [TFS 1.3 / C++] How i can send Player informations to CharacterList ?

    Hi Guys! I know in TFS 0.4 we find in protocollogin.cpp "bool" to send data to character list but in TFS 1.3 i don't know how i can send player information to characterlist. Example: // outfit Database& db = Database::getInstance(); std::ostringstream query; query << "SELECT...
  7. Orbis

    ShowOFF Harry Potter Sprites

    interesting but i've seen few this sprites before in any forum
  8. Orbis

    i want to change something in that client ( Pay As Well)

    Send me your .exe i make for u
  9. Orbis

    ☜ [Mapping ] Victor Amaral ☞

    thanks, I'll update it
  10. Orbis

    ☜ [Mapping ] Victor Amaral ☞

    The Royal Castle
  11. Orbis

    ☜ [Mapping ] Victor Amaral ☞

    MAPPING CEMITERY I hope also to demonstrate my work can help anyone who is looking. The map has not much detail because I tried to shorten the maximum, it is a great area. Time to map: 40 minutes. Video sped up to 10 minutes. I had a few hours work hopefully serve for something.
  12. Orbis

    ☜ [Mapping ] Victor Amaral ☞

    Thanks for the comment and critics. Their criticism will help me improve my maps. You animate me for more maps. I'm glad you have enjoyed.
  13. Orbis

    ☜ [Mapping ] Victor Amaral ☞

    Portfolio EddyHavoc (Victor Amaral) Greetings and Mappers Curious, today I present to you some of my work ... Hope you enjoy ... My Project Orbis - A New Adventure a New World
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