function onUse(player, item, fromPosition, target, toPosition, isHotkey)
local level = player:getLevel()
local magLevel = player:getMagicLevel()
local min = (level * 1.5) + (magLevel * 8) - 50
local max = (level * 2.5) + (magLevel * 10)
player:addhealth(math.random(min, max))...