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  1. xYzPrototype

    TFS 1.X+ TFS 1.7 <Which Map Editor actually works?>

    you my sir, are an angel! got it to work, thank you so much!
  2. xYzPrototype

    TFS 1.X+ TFS 1.7 <Which Map Editor actually works?>

    Hey! Thanks for this, i followed your advice. I compiled the GitHub - OTAcademy/RME: OTAcademy fork of Remere's Map Editor repository. (https://github.com/OTAcademy/RME) as you recommended but got a load of errors in the compile. Take a look.
  3. xYzPrototype

    TFS 1.X+ TFS 1.7 <Which Map Editor actually works?>

    Hello, Back again with more issues (i must be really stupid). I am using TFS 1.7, server and custom client all working fine no errors there. However, I am trying to open my map but RME 3.2, 3.6.1 and Canary Map Editor v4.0 are all not working. RME 3.2 & 3.6.1 both bring up the same error (see...
  4. xYzPrototype

    OTClient OTCv8 & TFS1.7 <Can't log in>

    Thank you so much! This has worked!
  5. xYzPrototype

    OTClient OTCv8 & TFS1.7 <Can't log in>

    Thanks so much for the advice! I followed your instructions, got the client application compiled, and have the following issue. The client is not recognising the 1310 folder despite the folder being there. I adjusted my init.lua to protocol 1310 also.
  6. xYzPrototype

    OTClient OTCv8 & TFS1.7 <Can't log in>

    When i start up my server i get no errors, nothing at all. Probably because i haven't started working on it. Trying to login with OTCv8 first and foremost! This is my init.lua for OTCv8 and config.lua for TFS (attached). The problem i have is i don't know what version of tibia TFS1.7 is, it...
  7. xYzPrototype

    OTClient OTCv8 & TFS1.7 <Can't log in>

    Hey! This is my config.lua in my server: -- Connection Config -- NOTE: maxPlayers set to 0 means no limit -- NOTE: allowWalkthrough is only applicable to players -- NOTE: two-factor auth requires token and timestamp in session key -- NOTE: statusCountMaxPlayersPerIp allows you to only count up...
  8. xYzPrototype

    OTClient OTCv8 & TFS1.7 <Can't log in>

    Hello all, Forgive me if this is a silly question for some, but i am trying to start a new tibia server project using TFS 1.7. I've compiled and loaded for the first time, no issues, but I am trying to log in using OTCv8. I keep getting errors saying i can't log in. ERROR 2 or ERROR 10053 to be...
  9. xYzPrototype

    OTClient Custom Sprites TFS 1.4

    Hey! Could you provide a download link for the Item Editor you're using? Been searching for hours and cannot find anything
  10. xYzPrototype

    TFS1.4.1 - OTC 10.98 - Monster Attack Speed Slower Than Intended

    Hello all, Hope you're doing ok! I've got this issue with monster attack being slower than intended. I have interval="1000" but it's attack is slower than once a second. I did some research and found in monsters.cpp i've adjusted this uint32_t tickInterval = 2000; to 1000, 900 & 800 is still...
  11. xYzPrototype

    C++ Negative Sign on Damage

    I am using a custom client, can you point me in the right direction please?
  12. xYzPrototype

    OTClient Custom tibia client

    1692300028 See image above. This is what i have and it's not finding the URL 1692303812 Your link doesn't work anymore. Can you repost please
  13. xYzPrototype

    OTClient Custom tibia client

    Can you help me please.. I've got Tibia.dat, .pic & .spr for 10.98 in the client_gen folder. Firstly, is this the correct place? If not, where should i be putting these files. I'm also getting : Not Found The requested URL was not found on this server. Apache/2.4.53 (Win64) OpenSSL/1.1.1n...
  14. xYzPrototype

    C++ Negative Sign on Damage

    Ok so I'm using client 10.98. So for this to work I need a custom client?
  15. xYzPrototype

    C++ Negative Sign on Damage

    So you can't put a "-" in front of damage in this code? https://github.com/otland/forgottenserver/blob/v1.4.1/src/game.cpp
  16. xYzPrototype

    [TFS 1.4] Boosted Creatures

    I know that.. When a rat spawns into the game it brings up the error 3x but when it dies it gives the bonus exp. The number of errors matches the amount of times this is in the script, but without them nothing works? MonsterType(monster1):registerEvent("BoostedDeath")...
  17. xYzPrototype

    [TFS 1.4] Boosted Creatures

    I still cannot find the issue. I can't understand how only part of the scripts works without throwing up an error. A error/warning box only appears a long time AFTER the boosted monster has been killed. EDIT: Ok so after killing a rat the extra exp works but this error comes up 3x: [Warning -...
  18. xYzPrototype

    [TFS 1.4] Boosted Creatures

    Nothing comes up when server starts and boosted exp rate works fine. Is it because its trying to run the script 3 times with the same monster? EDIT: The error came up in bulk like 5 minutes into the server being on
  19. xYzPrototype

    [TFS 1.4] Boosted Creatures

    Thank you! So the exp bonus works but nothing about extra loot comes up. Here's my script, i have edited it to just be on Rats whilst i test it. EDIT: I get this error too: [Warning - Monster::Monster] Unknown event name: BoostedDeath boosted = {} boosted.creatures = {} -- possible monsters...
  20. xYzPrototype

    [TFS 1.4] Boosted Creatures

    I don't have a MonsterFIle.xml. Do you mean monsters.xml in monsters folder?
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