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    Otclient adres of healh and mana

    https://en.wikipedia.org/wiki/Address_space_layout_randomization Find something that is NOT effected by ASLR (global variables) that can point you to the value you want. In the case of Otclient, there's a global pointer to the game structure that's called g_game, which then points to an object...
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    Otclient adres of healh and mana

    To me it sounds like he wants his program to find the values "automatically" after every client restart, and what I told him was the best the way to do that with ASLR enabled. It's also possible to disable ASLR, but I wouldn't recommend it, it's very easy to just handle it instead. What else...
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    Otclient adres of healh and mana

    Honestly, if you can't figure out how to find those values after a restart even when you have the source code, you probably wont be able to make anything useful. But since I once were in your position, I'll give you a few hints: First of all, ASLR makes it so that the .exe-module base and...
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    Callback from attack missiles/projectiles?

    Thanks for the answer. I'm not the owner of the server and it doesn't use the standard OTClient, so all I have access to is adding modules which means it isn't possible for me to do then I guess.
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    Callback from attack missiles/projectiles?

    Hello. Is there any way for a module to know when the last attack was? An example would be if I want to make a "cooldown bar" after every arrow shot indicating when the next arrow is going to be shot at earliest, or simply counting the amount of hits/shots against monsters. I really can't...
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