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  1. Aeronx

    TFS A* Algorithm :D

    @Itutorial I've been implementing those changes, but something is wrong with this: void Game::checkCreaturesPath(size_t index) { g_scheduler.addEvent(createSchedulerTask(EVENT_CREATURE_PATH_INTERVAL, [=, this]() { checkCreatures((index + 1) %...
  2. Aeronx

    TFS 1.X+ Wrath of the emperor, duplicated spawn when boss dies.

    You are calling twice game.createMonster... once onkill and once onDeath
  3. Aeronx

    Tibia not Tibia - Development Thread

    Jisus @oen432 ! Always amazing! great work man!
  4. Aeronx

    Lua Xikini's Free Scripting Service TFS 1.4.2

    Hey man! here goes 2 request. Feel free to ask if you feel there's more info needed. 1. Chain Quest system. - 1 or more NPCs that give you different quest, each quests chains with another quests. Quests should be from turning in items, killing X monter(s), using X item (storage or similar in...
  5. Aeronx

    DPS Tracker

    Working perfectly! Great Xikini! Great! :)
  6. Aeronx

    Lua Xikini's Free Scripting Service TFS 1.4.2

    Hey @Xikini , since i've seen you testing and learning few things on your streaming, what about damageMap? Lets say a script that calculates damage done per second (DPS) of all the players who attack the target and after it dies or certain amount of time, a window pops up and show names and...
  7. Aeronx

    Lua Xikini's Free Scripting Service TFS 1.4.2

    TFS 1.4.2 already has critical strike as attribute you just need an action that adds critical to the item. enum SpecialSkills_t { SPECIALSKILL_CRITICALHITCHANCE, SPECIALSKILL_CRITICALHITAMOUNT, SPECIALSKILL_LIFELEECHCHANCE, SPECIALSKILL_LIFELEECHAMOUNT...
  8. Aeronx

    Lua Xikini's Free Scripting Service TFS 1.4.2

    There's tons of systems like that on the forum ready to copy and run. :)
  9. Aeronx

    How people you got TFS 1.5 if last compile is 1.4.2?

    You only need to search a bit. 1.5 is a special branch by @Nekiro that downgraded the main version to 8.X
  10. Aeronx

    Broken effects drawing.

    oh shiet, didnt see its from 2020! <.<
  11. Aeronx

    Broken effects drawing.

    Did you fix this on OTCv8 @oen432 ?
  12. Aeronx

    RevScripts Spell with code

    There are some functions you can use. For instance, if you create a wave spell for the "dragon" and then use the function to check distance "getDistance" or even check where the monster is facing. You can do what you are asking for. Pretty easy and straight forward. Hope it helps.
  13. Aeronx

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    You have all the info you need on the repository! just check it and read it. Its way faster! :) Rarity doesnt work like that. It has to do with the free slots the item has for extra attributes. About the stones, you can make them work as you like. They are not based on rarity as it is. But, as...
  14. Aeronx

    [OTCv8] Auras and wings

    Anyway to make this work on items? Mehah's server changes doesnt properly work with OTCv8.
  15. Aeronx

    Spell [TFS 1.3] Skillshot spells

    Really nice system, but it needs something, at least for me really obvious. Walls/Objects projectile block :) if toTile:hasProperty(CONST_PROP_BLOCKPROJECTILE) or toTile:hasFlag(TILESTATE_PROTECTIONZONE) or toTile:hasFlag(TILESTATE_FLOORCHANGE) or...
  16. Aeronx

    [Sweden] The Lost Kingdom Server (custom client)

    The project is still on! Due to covid and real life work and other issues the server has been on standby, aswell as the website. The project will be continued sometime on march. Apologies and hope to see you all back soon! Thank you for understanding!
  17. Aeronx

    Dungeon System [ 0.4 / 0.3.7 / 0.3.6 ]

    It would be nice if multipleplayers would be allowed. That way players can queue up and will join when enough players signed up
  18. Aeronx

    TFS 0.X Block moveItem fromContainer to ground if player has storage

    fromPosition.y, not .x fromPosition.y == 64 <--- container
  19. Aeronx

    TFS 1.X+ Help Critical System TFS 1.2

    <event type="healthchange" name="criticalHitSystemXHP" script="critical_hit_system.lua"/> <event type="manachange" name="criticalHitSystemXMP" script="critical_hit_system.lua"/> remember to register it to the creature if players are going to crit creatures, or on players if players can crit...
  20. Aeronx

    TFS 1.X+ Help Critical System TFS 1.2

    you need to add the same system to "onManaChange"
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