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  1. Bruno Minervino

    Tibia Clients

    Totally false.
  2. Bruno Minervino

    Tibia Clients

    Of course bro! But, I have stopped with Tibia before these versions...Where do I get these versions?
  3. Bruno Minervino

    Tibia Clients

    4 months ago, Tibia Clients was created. And in such a short time, we already have an excellent result. We have reached the top: And our brands are getting bigger every day: Thanks everyone for trusting us, we also special thanks for @Gesior.pl for helping us with the client 8.0 problem...
  4. Bruno Minervino

    Tibia Clients

    Version 8.00 added again! Thanks @Gesior.pl
  5. Bruno Minervino

    Tibia Clients

    @Gesior.pl Except Rising, all requests sent! Thank you for help!
  6. Bruno Minervino

    Tibia Clients

    Thank gesior. I will send to add 8.00 version to list again! :)
  7. Bruno Minervino

    Compiling Compiling, Cast

    In "C:\local\forgottenserver-master\vc14\x64\Release\theforgottenserver.exe"
  8. Bruno Minervino

    Lua Help Script channel

    Assuming you change author's name, it's happens.
  9. Bruno Minervino

    Server Debug

    When exactly you got this bug?
  10. Bruno Minervino

    New Thread in Advertisement

    Maybe the thread need a minimum number of posts for able to you create a own topic.
  11. Bruno Minervino

    10.99 Outfits / Items images

    Maybe, I did this changes to release the website, but I never thought to make this for open source, since I am not the author of the code.
  12. Bruno Minervino

    Lua Help Script channel

    Look at: forgottenserver/protocolgame.cpp at 0cf1f267bf1a0f83a9d3ed91b466472f4fd4629d · otland/forgottenserver · GitHub Change to: void ProtocolGame::sendToChannel(const Creature* creature, SpeakClasses type, const std::string& text, uint16_t channelId) { NetworkMessage msg...
  13. Bruno Minervino

    10.99 Outfits / Items images

    Thank you, of course bro! Files already added to main folder, just access main link again! Credits to @Gesior.pl, I just made some own changes.
  14. Bruno Minervino

    Lua Help Script channel

    I tried to modify a constant value, lol, I'm newbie sorry: Just try this: void sendChannelMessage(const std::string& author, const std::string& text, SpeakClasses type, uint16_t channel) { if (client) { if (this->getAccountType() == ACCOUNT_TYPE_GOD) { const std::string&...
  15. Bruno Minervino

    Lua Help Script channel

    :( My mistake: void sendChannelMessage(const std::string& author, const std::string& text, SpeakClasses type, uint16_t channel) { if (client) { if (this->getAccountType() == ACCOUNT_TYPE_GOD) { author = "[God] " + author; } else if (this->getAccountType() ==...
  16. Bruno Minervino

    Lua Help Script channel

    Simplify this: void sendChannelMessage(const std::string& author, const std::string& text, SpeakClasses type, uint16_t channel) { if (client) { if (getAccountType() == ACCOUNT_TYPE_GOD) { author = "[God] " + author; } else if (getAccountType() == ACCOUNT_TYPE_GOD)...
  17. Bruno Minervino

    No Item-Hotkeys in newer Version

    If it solve your problem, please mark as Best Answer.
  18. Bruno Minervino

    Lua Help Script channel

    author = getAccountType() == ACCOUNT_TYPE_GOD ? "[God] " + author : getAccountType() == ACCOUNT_TYPE_GOD ? "[Tutor] " + author : author;
  19. Bruno Minervino

    Lua Help Script channel

    This function is only for message content. You can change this information in player.h, something like this: void sendChannelMessage(const std::string& author, const std::string& text, SpeakClasses type, uint16_t channel) { if (client) { author = getAccountType() >=...
  20. Bruno Minervino

    Dicer script.How to add other pos

    Maybe using NPC Position?!: local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:eek:nCreatureAppear(cid) end function onCreatureDisappear(cid)...
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